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'Rise Of Nations' - Update Patch Available NOW

by Rainier on May 30, 2003 @ 2:23 p.m. PDT

MicroSoft/Big Huge Games have released the first patch for their recently released RTS game Rise Of Nations. This upgrade brings your retail game to v1.01 and improves the multiplayer GameSpy user interface. This manual patch is only necessary if you are having trouble autopatching the game. Additionally, the scenario editor now includes a new Script Manual.doc that "Covers essential and advanced topics used in the Big Huge Scripting language." (thanks Blues) Read more for download links ...

Get the Rise Of Nations v1.1 patch off Worthplaying (6.5mb)

Dominate 6,000 years of history from the Ancient Age to the Information Age. Which forces will you deploy to lead your nation to global prominence? Trade, espionage, diplomacy…war? Whichever path you choose, you’ll experience the pulse pounding thrill and speed of real-time gaming combined with the epic scope and depth of turn-based strategy games – brought together for the first time ever in Rise of Nations.

Rise of Nations is a new historical real time strategy game from Big Huge Games’ Brian Reynolds, designer of PC game classics such as Civilization 2 and Alpha Centauri.

In Rise of Nations, you'll create new cities, improve city infrastructures and expand national borders. Conquer foes through military might using everything from sling-shots to cannons to stealth bombers to nuclear weapons; corner the market on key commodities and consolidate power under your rule; wheel and deal across time with history's eminent cultures.

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