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'Spooks' (PS2/Xbox/PC) Announced

by Rainier on Feb. 19, 2004 @ 2:50 a.m. PST

BBC Multimedia, BBC Worldwide's software publishing business, is set to take the BAFTA-award winning drama Spooks to PlayStation 2, Xbox and PC. It's the first time a BBC drama has been developed into a computer game. The multi-format title, developed by BBC Multimedia's in-house studio, Gamezlab, will be launched in Autumn 2004, and feature all the main characters from the TV series.

With a script by TV show writer Steve Bailie, Spooks will see games players control the main MI5 agents from the series in a quest to thwart an international criminal conspiracy; action will take place in a range of locations in the UK and abroad; and the game will task the player with completing a variety of Spook-like operations - from surveillance to code-breaking, stealthy tailing of suspects and the dramatic cracking of criminal cells.

The game launch will coincide with Spooks' third television series, due to air in the autumn on BBC ONE.

TV drama Spooks is a Kudos production for BBC ONE. The third series is produced by Andrew Woodhead and the executive producers are Jane Featherstone and Simon Crawford Collins for Kudos and Gareth Neame, Head of Drama Commissioning for the BBC. Spooks was created by David Wolstencroft. Also writing for the series are Simon Mirren, Matthew Graham, Steve Bailie, Ben Richards and Howard Brenton.

As well as receiving a best drama BAFTA, Spooks has been aired to critical acclaim in the US. The A&E Network broadcast the first two series (renamed MI-5), and is set to run series three.

Dave Lee, BBC Worldwide's Director of Multimedia, said: "The rich and engaging world of Spooks makes ideal material for a game. Added to this, the support and contribution of the show's production team will help the development of a truly involving title that I expect to appeal to fans of the series as well as the wider computer gaming community."

Stephen Garrett, Joint MD, Kudos Film & Television Ltd, said: "As a TV producer it's thrilling to find an internationally successful show like Spooks starting to develop a life of its own. With its potential for stealth and complex problem solving, Spooks seems a natural for the world of computer gaming, a world that until now television drama propositions have not really been able to inhabit."

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