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Scrapland

Platform(s): PC, Xbox
Genre: Action
Publisher: Enlight
Developer: Mercury Steam
Release Date: Feb. 28, 2005 (US), March 18, 2005 (EU)

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Enlight Signs 'Scrapland' (Xbox/PC) - Screens

by Rainier on June 29, 2004 @ 8:42 a.m. PDT

Scrapland features a huge variety of characters and spaceships that players can use and built the way they wants. A funny storyline of intriguing plot twists, very bad guys and incredible high-speed air combat in single and multiplayer modes accompany an open-ended game design.

“We’re very excited to have American on board as Executive Producer of Scrapland,” said Trevor Chan, Chief Executive Officer of Enlight. “The robotic science fiction world that American is shaping with Mercury Steam is as original as it is exciting.”

As Executive Producer, McGee is injecting his unique creativity into the character development and dialogue of Scrapland, and elevating the gameplay into a true entertainment experience.

“I knew I wanted to be involved with this project the moment I met with Mercury Steam and saw the game,” said American Mcgee, Executive Producer for Scrapland. “Scrapland has an extremely unique free-form style of play that capitalizes on the success of games like GTA3, yet takes the action one step further.”

As D-Tritus, a robot assembled from junkyard parts, players will navigate the dangerous robot-inhabited city of Chimera on the remote, scrap-planet known as Scrapland. D-Tritus can engage his enemies on foot, in customizable gunships, or even take over other robots to make use of their unique abilities.

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