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Stronghold 2

Platform(s): PC
Genre: Strategy
Publisher: Take 2/Global Star
Developer: Firefly Studios

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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Stronghold 2' Announced - Screens

by Judy on Aug. 24, 2004 @ 6:52 a.m. PDT

Stronghold 2 is the third installment of the Stronghold franchise. The original Stronghold was the first and only game to combine a castle SIM with siege-warfare RTS. Stronghold 2 will be the first to bring the franchise to 3D. Players will be able to build and develop numerous types of castles and defenses while watching their peasants go about their every day lives. Players will see medieval life in all its forms from festivals and jousts to drunken wenches serving their lord dinner. Players will also be given more control over the strategic aspect of the game.

Due to be released for PC in early 2005, the castle-sim and siege-warfare RTS game Stronghold 2 will bring the series to life in glorious 3D. Stronghold 2 will also offer players a "castle-life" campaign, enhanced multiplayer capability and a new, innovative and exciting single player campaign that will be revealed in the months ahead.

"The first Stronghold game pioneered a genre by combining the elements of simulation games and combat strategy into a single unique experience," said Christoph Hartmann, Senior Vice President of Publishing at Global Star. "Now we are thrilled to bring Stronghold 2 to the market, which will undoubtedly set the standard as Firefly Studios has taken its already highly regarded gameplay and pushed it beyond anyone's expectations with new and innovative features. We are confident that Stronghold 2 will captivate gamers in 2005."

"We decided to steer away from the typical RTS mold when we developed the original Stronghold," said Simon Bradbury, Director at Firefly Studios. "Now, with a 3D engine that can render tens of thousands of animated characters on-screen simultaneously, we can explore the intricacies of castle-life and the machinations of siege-warfare like never before in Stronghold 2. Once again we will take the Stronghold franchise into new and exciting territory."

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