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Boiling Point: Road to Hell

Platform(s): PC
Genre: Action
Publisher: Ziggurat Interactive
Developer: Deep Shadows
Release Date: Nov. 14, 2023

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'Boiling Point: Road to Hell' - v2.0 Euro Update Patch Available NOW

by Rainier on Aug. 9, 2005 @ 8:12 a.m. PDT

In Boiling Point: Road to Hell gamers will travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war.

Get the Boiling Point v2.0 [Euro] patch off WP (190mb)

PATCH 2.0 FIXES THE FOLLOWING

Improvement

-Game stability, reduces the unexpected crashes when playing, loading a savegame& [...]
-Car dynamics / helicopter dynamics Cars : better realism when a car hits the player or the -Non Playable Character, better behaviour of IA in trucks or cars.
-General improvement of IA: NPC and warrior IA, characters move when hooting, adapt their behaviour according to the situation
-Weapon balance, weapon upgrades correct, and at he Arms dealer, all weapons are available for purchase according to the design of the game

Fixes

-Car's disappearance
-Collision : grenades do not remain stuck in walls when launched, prisoners do not remain stuck in walls when delivered, tree have collisions.
-Position of dead bodies has been reworked, animation of the jaguar is more realistic
-Player and Non Playable Player positions in the environment have been checked and no character appears in mid-air or stuck in one of the scenery item. Clipping issues have been solved as well.
-Missions : fixing some bugs. Bus drive missions : the money earned after completing a mission now corresponds to the expected amount which is promised before starting the mission. Whimpy mission: the objective is now complete only when Whimpy is rescued at night as stated in the objective. Missions which have been completed are cleared from the Missions Objectives Screen.
-Hints are now appearing opportunely
-Sounds which were missing (e.g. splash water) are now implemented
-Camera control when firing from Pirania
-Rendering landscape when flying on plane
-Some situations where user car gets lost
-NPC name which sometimes appeared in the list of vehicles
-In the list of vehicles, now the last car you were using is N1
-Snake which were able to bite you when crawling
-Too big moon has been readjusted
-Corrupted frames between AVI movies
-Windows look like dark squares when it rains
-Some doors disappear under some view angles on indoor levels
-Boat which appeared to be filled with water / Boat trace disappears and flockers under some viewing angles
-Some flickering carpets on federal base, flickering posters in city, flickering triangles when lit by flashlights on small river bridge
-Shadows of dogs
-Water and landswell now animated in 6th cutscene
-White square from car lights are no more visible on GeForce cards, white square is no more visible around moon at some days
-Grenades explode before NPC die
-Flowers in Granny's hands
-Tail of the plane touches the ground
-Music sudden volume change fixed
-Some localisation issues, mistranslations, missing speeches, text overlappings have been fixed

Optimization

-Grass rendering and fixed flickering on hill tops

Additions

-Added cans to fuel different kind of vehicles
-Upgrades to repair weapons
-Support of non 4:3 video modes

PATCH 1.1 FIXES THE FOLLOWING

1. Sometimes all items from inventory were lost
2. Sounds not playing properly after a long gaming section
3. Improper animation is played after death
4. On some few PC's the game is slow after a long session
5. Random exception (crash) on load/save when save-file exceeds 40MB
6. Random exception (crash) when entering a car (using KEY "e")
7. Car in the inventory can disappear

SECUROM POSSIBLE ISSUE WITH PATCH 1

As our European Support team did report some problems with the Securom™copy protection after applying patch 1 we worked close together with Sony / Securom™ on a general solution for this problem on Boiling Point: Road to Hell. While applying the new patch 1.1. all problems on dvd disc verification should be corrected.

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