Brothers in Arms: Earned in Blood

Platform(s): PC, Xbox
Genre: Action
Publisher: Ubisoft
Developer: Gearbox

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'Brothers In Arms: Earned In Blood' - Demo Available NOW

by Rainier on Sept. 21, 2005 @ 9:02 a.m. PDT

Brothers In Arms: Earned In Blood builds upon the elements that have made Brothers in Arms Road to Hill 30 a success by adding new features and game modes. Featuring a new single-player narrative, new multiplayer missions, an all-new cooperative-style game mode, and new weapons and vehicles, Brothers In Arms Earned In Blood promises to lead the way.

Get the Brothers in Arms: Earned in Blood Trailer (600mb)

Thank you for your purchase of Brothers in Arms, Earned in Blood. This Readme file contains the most recent information and updates regarding Brothers in Arms, Earned in BloodTM, for PC.

Ubisoft makes no warranties, statutory, express or implied, with respect to the installation of Xfire, its use or any proprietary rights thereto. In no event can Ubisoft be held liable for any direct, consequential, accidental, special ancillary or other damages arising out of the use or inability to use Xfire, as well as out of the ownership, proprietary rights thereto or poor functioning thereof, even if Ubisoft has been advised of the possibility of such damages.

1. System Requirements

Minimum System Requirements:
* 100% Windows® 2000/XP compatible computer system (including compatible 32-bit drivers for DVD drive, video card, sound card and input devices)
* US version of Microsoft? Windows® 2000/XP operating system
* Intel Pentium® III or AMD Athlon 1.0 GHz processor (2.5 GHz Pentium IV or AMD Athlon recommended)
* 512MB RAM (1 GB or more recommended)
* DVD drive
* 3 GB of uncompressed hard disk space for game files, plus 512MB for Windows® swap file.
* DirectX® 9.0c or higher (included on disc)
* 100% DirectX® 8.0 compatible 32MB video card and drivers (64 MB recommended)*
* 3-D Hardware Accelerator must support pixel shaders 1.0 or higher*
* 100% DirectX® 8.0 compatible sound card and drivers (EAX recommended)
* 100% Microsoft®-compatible mouse & keyboard

Multiplayer Requirements:
* Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported
* Internet play requires a 100% Windows? 2000/XP 56 Kbps modem or LAN connection (broadband with 64KBps upstream recommended)

* Brothers in ArmsTM has been tested on many but not all of the major cards incorporating support for pixel shaders 1.0:
* ATI® Radeon 8500, 9600XT, 9600Pro, 9700Pro, A9800XT, AX800XT, x300SE, x800
* NVidia™ GeForce 4Ti, 4200, FX 5600, 5700, 5900, 5950, 6800, 6800GT
For an up-to-date list of supported chipsets, please visit the FAQ for this game on our support website at: http://support.ubi.com.

Important Notes:

In addition to the Minimum System Requirements for Brothers in Arms Earned in BloodTM, it is required that your system meet Microsoft's requirements for your chosen operating system.

This product uses Microsoft DirectX? technology, which requires your system to have the latest Windows? 2000/XP drivers (for DVD-ROM, video card, sound card and input devices.) Please refer to your hardware manufacturer for 100% Windows? 2000/XP compliant drivers.

NOTICE: This game contains technology intended to prevent copying that may conflict with some CD-RW, DVD-RW, and virtual drives.

2. Performance Options

Shadows
* Projected - Highest level of detail, higher performance impact
* Blob - Medium level of detail, average performance impact
* Off - No Shadows, no negative impact on performance

Reflections
* True - Highest Quality reflections on water, higher performance impact
* Cube - Normal Quality reflections on water, normal performance impact
*
Decals Limit
* High - Decals used for maximum effect, higher performance impact
* Medium - Normal decal usage, normal performance impact
* Low - Low usage of decals, minimal performance impact

Grass Detail
* On - Normal foliage detail with some performance impact
* Off - No foliage detail with no negative impact on performance

Soft Lighting
* On - Soft lighting with some performance impact
* Off - No soft lighting with no negative impact on performance

Texture Detail
* High - High resolution textures with a significant performance impact
* Low - Low resolution textures with a normal performance impact
(Note: Many of the textures for Brother's in Arms® have high resolutions but come at a significant memory and performance cost. Select Low if your system is near the min spec and have most of the other options on high settings.)


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