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Halo

Platform(s): PC, Xbox
Genre: Action
Publisher: Microsoft
Developer: Bungie
Release Date: Sept. 30, 2003

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Peter Jackson Signs On As 'Halo' Movie Producer

by Rainier on Oct. 4, 2005 @ 11:13 a.m. PDT

Halo, enhanced for play on the PC, contains all the action-packed combat and thrilling gameplay that made it a smash hit. Armed with a new arsenal of weapons and vehicles, Halo delivers challenges and surprises as well as intense online multiplayer competition exclusively for the PC.

Jackson and Walsh will provide creative counsel on all aspects of the film via their WingNut Films banner, and Jackson’s award-winning companies Weta Digital Ltd. and Weta Workshop Ltd. will provide creatures, miniatures and visual effects for the production. The HALO agreement marks the first time that Jackson and Walsh have performed these services on a major studio film that Jackson is not directing.

Mary Parent and Scott Stuber will produce HALO with Peter Schlessel. After Fox, led by President Hutch Parker and Universal, led by Production President Donna Langley, acquired the feature film rights to HALO, the studios worked in conjunction with Schlessel in reaching out to a number of producers who auditioned for Microsoft/Bungie. The film is currently targeted for a Summer 2007 worldwide release. Universal will handle domestic distribution of the film, and Fox will handle the international release.

This unique alliance among Fox, Universal, Microsoft, and Peter Jackson and Fran Walsh promises a step forward in motion picture production. HALO will benefit from the experience and resources of the film studios, from Bungie Studios’ groundbreaking vision, and from Jackson and Walsh’s creative sensibilities and expertise in both traditional filmmaking and the world of emerging digital technologies.

HALO will be shot in its entirety in Wellington, New Zealand and will make use of the full range of Jackson’s state-of-the-art production and post-production facilities, including Weta Digital Ltd., Weta Workshop Ltd., Stone Street Studios and Park Road Post.

“As a gaming fan, I’m excited to bring HALO's premise, action and settings to the screen with all the specificity and reality today’s technology can provide,” said Jackson. “Fran and I are intrigued by the unique challenges this project offers, and we’re delighted to be working again with our friends at Universal, and with our new ones at Fox and Microsoft. I’m a huge fan of the game and look forward to helping it come alive on the cinema screen.”

Tom Rothman and Jim Gianopulos, Co-Chairmen of Fox Filmed Entertainment remarked, “HALO, Peter Jackson & Fran Walsh, Fox, Universal and Microsoft. That is one hell of a starting five, and we can't wait to play.”

“I couldn’t be more pleased, or proud, to continue our relationship with Peter and Fran on this film,” said Stacey Snider, Chairman of Universal Pictures. “There are no filmmakers who better understand the delicate balance between technology and drama, and how the best use of today’s astonishing digital tools is in the service of not only spectacle but also a solid story. We are confident that the HALO feature film can be most fully realized under the creative direction of Peter, Fran and Weta.”

“Peter Jackson is one of Hollywood’s most exciting innovators, and our partnership with him will greatly broaden the appeal of the HALO franchise,” said Bill Gates, Microsoft’s Chairman and Chief Software Architect. “We’re confident he’ll create an epic that not only thrills existing HALO fans, but also introduces millions of moviegoers around the world to this amazing saga.”


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