Fallen Earth

Platform(s): PC
Genre: Online Multiplayer
Publisher: Icarus Studios (EU), GamersFirst (US)
Developer: Icarus Studios

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Icarus Studios To Use AGEIA PhysX For 'Fallen Earth'

by Rainier on Oct. 11, 2005 @ 7:55 a.m. PDT

Fallen Earth is a post-apocalyptic massively multiplayer online game that mixes FPS style with traditional RPG mechanics, where six factions are struggling to emerge from the collapse of civilization brought on by viruses and environmental disaster.

The first offering from Icarus Studios, Fallen Earth is already attracting attention in the industry for its breakthroughs in user interactivity, such as the ability to alter the terrain in real time. The game also offers innovations such as lip sync and eye movements, as well as game play that will respond to sounds as well as player actions.

"Icarus Studios has revolutionized online 3D game engine technologies based solely on our own in-house innovations, but when it comes to physics, we turned to AGEIA for the world's best physics engine," said Jim Hettinger, CEO of Icarus Studios. "PC gamers with the AGEIA PhysX processor will experience the online universe of Fallen Earth with breathtaking immersion and interactivity."

The AGEIA PhysX processor will be coming soon to PC gamers on a 128MB PCI add-in card. The AGEIA PhysX SDK is also available for next-generation game consoles, ushering in a new era of physics capabilities in cross-platform games.

"Innovators such as Icarus Studios keep the game industry moving forward, and we're gratified that they've chosen AGEIA PhysX technology as part of their no-compromise approach to game realism," said Kathy Schoback, vice president of content acquisition at AGEIA. "Icarus Studios is exploring the full potential of online gaming with their unique game engine, and players with the AGEIA PhysX processor will experience that potential to the ultimate level."

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