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X3: Reunion

Platform(s): PC
Genre: Strategy
Publisher: Enlight / Deep Silver
Developer: EgoSoft

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'X3: Reunion' - Updated v1.3 Patch Coming Soon

by Rainier on Dec. 12, 2005 @ 12:19 p.m. PST

X³: Reunion utilises a new generation game engine, developed to immerse the player into the most realistic, living universe, ever experienced. The full use of DirectX 9 technology will create dramatic visual effects and stunningly realistic starships. The economy model in X³: Reunion is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: Reunion will present players with an ever changing, evolving universe; where a player’s actions really can shape the future of the universe.

Feature List, and Fixes

  • Mobile mining
  • Sector enhancements
  • HUD render performance increased
  • - Bullet render performance increased
  • additional user-defined graphics options
  • Optimized shader overall performance
  • Higher quality /and speed of medium shaders
  • Plot elements restored to working (should also be for existing saves too)
  • CPU load reudced, increasing whole game performance
  • NPC fight AI improved
  • GOD engine rebalanced, also affecting economy
  • M1 & M2 shield generators increased
  • M2 laser generators increased
  • Swarm missiles rebalanced and NPC AI tweaked to allow handling of them
  • Complete tips menu with all game tips introduced
  • Pirate stations spawn pirate ships
  • Increased NPC fights and conflicts
  • Plot ending Argon rank bug fixed
  • Argon v Boron battle issues resolved
  • Captured ship speed bug fixed
  • Ships straiking a gate following jump fixed

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