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'Worms: A Space Oddity' (Wii) Announced

by Rainier on Aug. 30, 2007 @ 2:30 a.m. PDT

THQ announced Worms: A Space Oddity, the newest iteration of the humorous turn-based strategy game, marking the franchise debut on the Wii with a fresh visual style, new environmental settings, intuitive controls and even more customization options.

Worms: A Space Oddity marks the franchise debut on the Wii with a fresh visual style, new environmental settings, intuitive controls and even more customization options. Players will be closer to the action than ever before, launching attacks through a wide range of gesture-based maneuvers only possible with the Wii Remote.

In Worms: A Space Oddity, players will enjoy the ultimate blend of classic Worms game modes and re-invented single-player missions, as well as multiplayer modes that include a host of all-new party games and even more customization options. The game takes advantage of the Wii's intuitive controls, on-screen hints and the redesigned interface with an in-game help system. Worms: A Space Oddity demonstrates significant visual, technical and design advancement over its predecessors with a new visual style that abandons the traditional drawn approach and replaces it with a distinctive style inspired by classic Sci-Fi looks. The Worms battles take place across six planets, each with its own, unique environments and global events. The online multiplayer experience pits up to four Worms fiends from all over the world against each other.

Worms: A Space Oddity is being developed by Team17, and scheduled for release in spring 2008.


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