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F.E.A.R. 2: Project Origin

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Warner Bros. Interactive Entertainment
Developer: Monolith Productions
Release Date: Feb. 10, 2009 (US), Feb. 13, 2009 (EU)

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'F.E.A.R.' Sequel Officially Called 'Project Origin' (PS3/X360/PC)

by Rainier on Sept. 6, 2007 @ 10:00 a.m. PDT

Project Origin continues F.E.A.R.'s supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control, now has free reign, and the consequences will be unimaginable.

“Project Origin is the name we can stand behind since it was picked by the gaming community, and this game marks a new beginning for the franchise,” says Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “With the consoles and the PC, we’re dedicated to add a new game dynamic to the universe and build upon what the players loved about the original game.”

“Our team really enjoyed letting the fans drive the naming process, and we are excited to expand upon the work we began in the original game and establish Project Origin as a premier gaming franchise in its own right,” said Troy Skinner, Producer, Monolith Productions.

The sequel will continue the original game’s spine-tingling supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control. Now that she has free reign, the consequences will be unimaginable.


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