Sacred 2: Fallen Angel

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Role-Playing
Publisher: CDV
Developer: Ascaron
Release Date: Nov. 11, 2008 (US), Nov. 7, 2008 (EU)

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'Sacred 2: Fallen Angel' (ALL) Gets Optimized for Laptops - Screens

by Rainier on July 18, 2008 @ 1:51 p.m. PDT

Sacred 2: Fallen Angel is an action RPG with a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and a variety of challenging quests. Intelligent enemies challenge in heroic single- and multiplayer battles.

A Hero's Decision Affects the Lives of Many. It is time to choose your destiny, whether to champion the cause of good or to delve into the twisted paths of evil.

Sacred 2: Fallen Angel is an Action RPG with a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and a variety of challenging quests. Intelligent enemies, steadily adapting in number and difficulty based on player progress, challenge in heroic single- and multiplayer battles.

Sacred 2: Fallen Angel provides numerous unique items that can be gathered in this mystical world. A deep reward system further enables advancements in character, individual attributes and character-specific fighting styles, each designed to keep players returning to the world of Sacred 2: Fallen Angel to discover what is around the next bend. Drop-in styled cooperative multiplayer gameplay ensures players will enjoy the game alone or seamlessly with friends at any time. Five unique multiplayer modes round out the experience and offer a refreshing, first-class gaming experience in Sacred 2: Fallen Angel.

In the development of the notebook gaming technology in Sacred 2: Fallen Angel, the focus has been on 3 main areas, namely core processes, graphic optimization and notebook-specific features.

Notebook-specific features include essential items such as in-game battery and wi-fi indicator displays, and the Ad-Hoc multiplayer mode (AMM) which is an innovative approach to gaming “on the move”, delivering fast Ad-Hoc wireless game creation and joining. All functions are actively supported by the Intel Centrino Processor Technology.

Commenting on Sacred 2: Fallen Angel for notebooks, Heiko tom Felde, Managing Director of Ascaron Entertainment GmbH, explained, “Mobile PCs now account for over 60% of all PC hardware sales. Over the past few years this has created a huge market growth which is often disregarded by other major releases. The philosophy behind Sacred has always been to be accessible to everyone, in terms of gameplay, entertainment and system requirements. Notebooks and Sacred 2: Fallen Angel go hand-in-hand, allowing everyone to participate in the positive and rewarding game Ascaron has developed.”

Commenting on the partnership between Intel and Ascaron, tom Felde said, “Our relationship with Intel has been superb. The level of support and professionalism provided by Intel is reflected in the performance of Sacred 2 on notebook systems. We are pleased that Intel opened their doors for Ascaron to work so closely and feature Sacred 2: Fallen Angel as the leading showcase for Intel’s exceptional new Centrino2 platform.”

Key Features include:

  • A huge, seamless and dynamic world that allows for free-form exploration
  • Two campaigns: play as the “Light” or “Shadow” side, complete with distinct skills, rewards and story-elements tailored to the chosen path
  • Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation
  • Modifiable combat arts: change and upgrade your alter ego’s combat skills as you make choices throughout the game
  • Fight effectively from the back of a number of mounts under your control
  • Deities offer unique combat disciplines to players
  • The ultimate multiplayer experience – seamless transition between single- and multiplayer gaming modes
  • Captivating online modes of play challenge gamers in cooperative and PvP play
  • Extraordinary, cutting-edge graphics utilize the latest technologies

Featuring six diverse and in-depth characters, each with their own distinct gameplay style. SACRED 2 will offer the player two different campaigns; one in the Light, the other in Shadow. The chosen path will influence the reception of the player in different environments; a city which welcomed a good character is likely to be hostile towards an evil one. Learn stunning fighting techniques and sophisticated spells. Collect a huge variety of weapons and objects and enhance the character's attributes to create a unique, personalised hero.

The setting is nearly 2,000 years prior to the events of SACRED. The player assumes the role of one of six characters and enters into a story of quests and secrets, magic and sorcery, power and honour. The player must choose their path wisely, as both Light and Shadow campaigns weave alternative journeys across the world of SACRED 2, where the unwary traveller may be aided or attacked by the various inhabitants in the vast land of Ancaria.

Sacred 2: Fallen Angel is slated to launch on PC, Sept. 30, 2008 while the X360 and PS3 versions are scheduled for Nov. 7, 2008.


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