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Activision Delays StarCraft II and Singularity, More Bond, Tony Hawk, Spider-Man

by Rainier on Aug. 5, 2009 @ 1:25 p.m. PDT

Activision Blizzard posted better-than-expected financial results for Q2 2009, driven by Prototype, Transformers: Revenge of the Fallen, X-Men Origins: Wolverine, the Guitar Hero, and Call of Duty franchises, as well as World of Warcraft. However, Activision CEO Bobby Kontick revealed that Singularity and StarCraft II are getting delayed until 2010, while Mike Griffith stated that next year we can see new installments in the James Bond, Tony Hawk and Spider-Man franchises.

For the quarter ended June 30, 2009, Activision Blizzard's GAAP net revenues were $1,038 million, and its non-GAAP net revenues were $801 million. The company's prior GAAP net revenue outlook for the quarter was $1 billion. On a non-GAAP basis, the company's net revenue outlook was $775 million.

For the quarter ended June 30, 2009, Activision Blizzard's GAAP earnings per diluted share was $0.15, and the company's non-GAAP earnings per diluted share was $0.08. The company's prior GAAP earnings per diluted share outlook was $0.10. On a non-GAAP basis, the company's earnings per diluted share outlook was $0.06.

The company reports results on both a GAAP and a non-GAAP basis. Please refer to the tables at the back of this press release for a reconciliation of the company's GAAP and non-GAAP results.

Robert Kotick, CEO of Activision Blizzard, stated, "Since our merger one year ago, we have delivered better-than-expected financial performance for four consecutive quarters. Our second quarter overperformance was driven by Activision Publishing's Prototype, Transformers: Revenge of the Fallen, X-Men Origins: Wolverine and the Guitar Hero and Call of Duty franchises, as well as Blizzard Entertainment's World of Warcraft. During a challenging economic climate, Activision Blizzard grew its quarterly North American and European market share 2.8 points across all platforms to 12.7% from 9.9% for the previous year and was the #1 North American third-party console and handheld publisher for the quarter and first six months of the calendar year, according to the NPD Group, Charttrack and Gfk."

Kotick continued, "This fall, we will release our strongest video game slate based on some of the industry's most successful franchises, including Infinity Ward's Call of Duty: Modern Warfare 2, Guitar Hero 5, DJ Hero, Band Hero, Tony Hawk: RIDE and Bakugan Battle Brawlers. We are in a unique industry position to be able to invest in people, products and resources for the long term without compromising our short-term commitments of earnings growth and margin expansion."

"As we prepare for next year, we have moved the expected release dates for two games, Activision Publishing's Singularity and Blizzard Entertainment's StarCraft II, into 2010. However, we are increasing our calendar year earnings-per-share GAAP outlook and reaffirming our calendar year earnings-per-share non-GAAP outlook and still expect to deliver record non-GAAP operating margins. Although there is a great deal of economic uncertainty in the global marketplace, we remain focused on the opportunities afforded by our industry and will continue exploring potential new markets and business models that should enable us to continue expanding our operating margins," Kotick added.

Blizzard commented saying. "Over the past couple of weeks, it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game. The upgraded Battle.net is an integral part of the StarCraft II experience and will be an essential part of all of our games moving forward. This extra development time will be critical to help us realize our vision for the service.

Our mission is to develop games that deliver an epic entertainment experience. As part of that commitment, we will always take as much time as needed to ensure that our games and services meet the expectations of our players and the standard for quality that we set for ourselves as developers. As we work to make Battle.net the premier online gaming destination, we’ll also continue to polish and refine StarCraft II, and we look forward to delivering a real-time strategy gaming experience worthy of the series’ legacy in the first half of 2010."

For the second quarter, Activision Publishing was the #1 U.S. third-party console and handheld publisher and had three of the top-10 best-selling titles in the U.S., Prototype, Guitar Hero World Tour and Wolverine, according to the NPD Group.

For the first six months of the calendar year, Activision Publishing had two of the top-five best-selling titles in North America and Europe - Guitar Hero World Tour and Call of Duty: World at War - and grew its North American and European market share of the music/dance category 8 points to 53% as compared to the same period last year, according to the NPD Group, Charttrack and Gfk.

Other highlights are as follows:

  • During the quarter, Activision Blizzard was the #1 publisher overall in North America and Europe on the X360 and the PS2, according to the NPD Group, Charttrack and Gfk.
  • Activision Blizzard increased its European market share by 2.8 points to 10.5% for the quarter, as compared to the same period during the previous calendar year, according to Charttrack and Gfk.
  • Activision Publishing's new IP Prototype, was the #1 best-selling console title in North America for the month of June, according to the NPD Group.
  • X-Men Origins: Wolverine and Transformers: Revenge of the Fallen were respectively the #1 and #2 best-selling movie games released on the same dates as their respective theatrical films in North America for the second quarter, according to the NPD Group.
  • Guitar Hero was the #1 third-party franchise in North America and Europe for the first six months of the calendar year, according to the NPD Group, Charttrack and Gfk.
  • On April 6, 2009, Activision Publishing acquired 7 Studios whose experience will enable Activision Publishing to broaden its development capabilities in the music-based genre.
  • On April 16, 2009, Blizzard Entertainment announced that its massively multiplayer online role-playing game (MMORPG) World of Warcraft will be licensed to an affiliated company of NetEase.com, Inc. in mainland China for a term of three years. On July 16, 2009, Blizzard Entertainment and NetEase announced that the game is ready to relaunch pending receipt of the necessary approval from the Chinese government.
  • On July 9, 2009, Activision Blizzard celebrated its one-year anniversary as a combined company.
  • On July 31, 2009, Activision Blizzard's Board of Directors authorized an increase of $250 million to the company's stock repurchase program bringing the total authorization to $1.25 billion. As of June 30, 2009, Activision Blizzard had purchased $668 million, or approximately 64 million shares, of common stock at an average price of $10.41, under its stock repurchase program.

For the third quarter of calendar year 2009, Activision Publishing expects to release Guitar Hero 5 for the X360, PS3, Wii, and PS2; Marvel: Ultimate Alliance 2 for the X360, PS3, Wii, PS2, PSP (PlayStation Portable) system and the Nintendo DS; and Wolfenstein for the X360, PS3 and PC.

Additionally, Activision Publishing has moved the anticipated release date for Raven's upcoming sci-fi first-person action title, Singularity, from 2009 to the first quarter of 2010. The new launch window, which has fewer competitive titles releasing, should improve the probability of achieving stronger results and establishing Singularity as a first-person action franchise for the company.

Blizzard Entertainment has moved the anticipated release date of StarCraft II to the first half of 2010 to coincide with the relaunch of its upgraded Battle.net online -gaming service.

Activision Blizzard's outlook is subject to significant risks and uncertainties including declines in demand for its products, fluctuations in foreign exchange rates, and counterparty risks relating to customers, licensees, licensors and manufacturers. Current macroeconomic conditions increase those risks and uncertainties. The company's outlook is also based on assumptions about sell through rates for its products, its new slate of products and its progress in integrating operations following last year's business combination between Activision, Inc. and Vivendi Games, Inc.

As a result of these and other factors, including uncertainty regarding when Blizzard Entertainment's World of Warcraft will relaunch in mainland China, actual results may deviate materially from the outlook presented below.

For calendar 2009, as a result of moving the anticipated releases of Activision Publishing's Singularity and Blizzard Entertainment's StarCraft II into 2010 and lower market expectations, Activision Blizzard is adjusting its outlook for GAAP net revenues from $4.3 billion to $4.05 billion, and its outlook for non-GAAP net revenues from $4.8 billion to $4.5 billion.

The company is increasing its GAAP earnings per diluted share outlook to $0.26 from $0.24, and re-affirming its non-GAAP earnings per diluted share outlook of $0.63, as the company expects that lower revenues will be offset in part by the stronger-than-expected performance of a few of its higher margin titles, as well as online revenues, better than expected synergy savings, and a lower effective tax rate. Additionally, the company's expected GAAP earnings per diluted share outlook increased by $0.02 primarily due to a decrease in anticipated net deferrals from online-enabled games.

For the third quarter of calendar year 2009, Activision Blizzard expects GAAP net revenues of $680 million, and GAAP loss per diluted share of $0.03. On a non-GAAP basis, the company expects net revenues of $700 million and $0.03 earnings per diluted share for the third quarter.

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