Freedom Force

Platform(s): PC
Genre: Action
Developer: Irrational Games

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Freedom Force' - Update Patch Available NOW

by Rainier on Jan. 17, 2003 @ 10:26 a.m. PST

Get the Freedom Force v1.2 Patch off Worthplaying (6.5mb)

USA Link <--> European Link

Other Mirrors

Get the Freedom Force v1.2 Patch off Fileplanet (6.5mb)

New Features:

  • Enabled Surround Gaming for Matrox Parhelia
  • Hypnosis speech added

Code Fixes:

  • Fixed text edit caret jumping to the end of the field when typing
  • Fixed crash when entering danger room with an invalid campdef.dat
  • Custom characters now run around when they run out of ep in the danger room
  • Fixed Alex's Danger Room mod not working
  • Fixed odd display of prestige bonuses
  • Fixed: after selecting a 'beneficial' power effect in the power creation screen, the stun and knockback boxes would never reappear
  • Fixed: characters would run in place while an active defense was in use
  • Fixed: 'Max Instances' box was grayed out
  • Fixed: Ambient sounds continuing after the end of the mission
  • AIs flying in danger room improved
  • AIs will stop when they have run out of EP less often
  • If renderer fails initalisation, 640x480 mode is tried as a fallback before exiting
  • Fixed: Sukhov's powers are now set correctly for his AI
  • Fixed: Enraged enemies would attack those with lowest hitpoints first, now their target selection is based on distance only
  • Fixed: Enemies would be alerted to power usage when their AI was disabled
  • Fixed a graphics corruption bug with NVidia Detonator drivers v40.
  • Fixed game crashing after playing "Nick Of Time" in campaign danger room

Tuning:

  • Speeding bullet knockback and damage increased
  • Lightspeed attribute: damage bonus restored to 50%

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