Patrice Chazerand, secretary general, ISFE, was quoted as saying: “In light of such a thorough analysis of current issues and such a lively dialogue, we should not let this intellectual stimulation die out. ISFE will see to building upon this exchange and make it happen on a permanent or regular basis”.
The experts present, drawn from universities and research institutions throughout Europe, focused on the different perceptions, both positive and negative, that exist today about the industry and also its player community. A majority of experts came down in favour of the positive aspects of the videogame and pointed to the growing number of innovative applications in fields ranging from education, the treatment of behavioural problems with youngster, including attention deficit disorders, manned space exploration, etc. While none of the participating experts would consider videogame playing as an addictive pastime in itself, a consensus emerged as to the need for proper independent research, together with adequate education of parents as to the nature of games.