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ZeniMax Online Studios Licenses Fork Particle Effects Technology for MMO

by Rainier on March 15, 2010 @ 1:17 a.m. PDT

ZeniMax Online Studios announced their Fork Particle SDK particle effects middleware license to power the development of an upcoming MMO title.

Matt Firor, President ZeniMax Online Studios, emphasized the role of great particle effects in video games and the basis for selection of Fork Particle’s technology, “Spectacular effects bring out the best in game graphics. Fork Particle is robust and feature rich. It has enabled us to make advanced special effects easily and save time with fast iterations. Our experience with Fork’s particle system SDK and support has been good. We look forward to a long and durable relationship.”

Fork Particle SDK streamlines advanced particle effects production and simulates real-time effects in-game. The user-friendly editor interface and live update reduces iteration time to give artists the freedom to create their best quality effects content. Fork Particle’s real time technology integrates easily with in-house and commercial game engines allowing programmers to forgo technology considerations and utilize their time to bring out the impact they need from particle effects in graphics realism and game-play.

Founder and CEO of Fork Particle, Inc., Noor Khawaja, appreciated the alliance with ZeniMax Online. “We are honoured to have prestigious company such as ZeniMax choose Fork Particle technology. This is a serious endorsement.” He appreciated the work that the ZeniMax development team were doing and expressed his commitment to raise the bar for particle effects technology in video games.

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