Dead Island: Epidemic

Platform(s): PC
Genre: Online Multiplayer
Publisher: Deep Silver

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Dead Island: Epidemic' Goes Open Beta - Trailer

by Rainier on Dec. 5, 2014 @ 8:41 a.m. PST

Dead Island: Epidemic is a new Zombie Online Multiplayer Battle Arena game set in the Dead Island universe.

Dead Island: Epidemic will pit three teams of players against each other in a desperate fight for survival. Dead Island: Epidemic is a Free-to-Play PC title that will feature all the trademark elements that are part of a Dead Island experience. Players will duke it out over supply points, using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yea, we’ve got zombies too, so there’s that.

Dead Island Epidemic adds a competitive component in addition to the co-op element as players can choose between teaming up to face the zombie menace in the 4 player co-op PvE mode Crossroads or they can alternatively choose to go up against other players and zombies alike in the 12 player, 3 team PvP mode Scavenger in a desperate fight for supplies, loot and survival.

With the Open Beta, Dead Island: Epidemic receives a major content update that includes the following features and improvements:

  • All-New PvE-Mode: Crossroads: Crossroads enriches the PvE experience in DI:E. It offers a bigger variation, higher replayability and more challenge, regardless of skill level. Both beginners and veterans get access to a mode where they can have a lot of fun while at the same time unifying the game experience across both PVE and PvP.
  • Progression System Overhaul: Levels for individual characters have been removed: There is now a global character level that applies to each character and unlocks apply to each character once you reach a new level.
  • Crafting Overhaul: Weapon leveling and workbench levels have been removed and a new loot-based weapon modification has been introduced: As they complete matches players can now earn weapon modifications (which are divided into rarity: common, uncommon, rare, epic and legendary) which offer progressively more powerful and unique gameplay altering perks.
  • Passive Skills: Character weapon expertise has been removed and instead every character now has a unique passive ability.
  • Loot System Rework: Smarter drop system has been added which ensures more guaranteed drops and less randomness.

More articles about Dead Island: Epidemic
blog comments powered by Disqus