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Escape from Tarkov

Platform(s): PC
Genre: Online Multiplayer
Developer: Battlestate Games
Release Date: 2017

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'Escape from Tarkov' Shows Off Improved Graphics - Screens

by Rainier on Oct. 20, 2016 @ 12:07 p.m. PDT

Escape from Tarkov is a narrative MMO mix of FPS/TPS and RPG genres, where you find yourself in a modern Russian city sunk into anarchy: only the fittest will solve the mysteries of Tarkov and get out alive.

Escape from Tarkov pushes the boundaries of genres and offers a new kind of gameplay based on a multitude of tactical and combat factors and the use of additional modules that improve game realism.

Events take place in a realistic setting in the Russian city of Tarkov. Main characters work for two private military companies locked in bloody conflict on the streets of the settlement surrounded by UN forces and Russian Military. Players need to find a way out of the isolated Tarkov, survive the deadly hazards and unearth all mysteries of the city. Following the wildly twisted plot, heroes of Escape from Tarkov meet many dangers – from hostile mercenaries of enemy faction to aggressive environment. Death may come suddenly in a multitude of ways: character may perish because of consequences of different injuries, illnesses, exhaustion and radiation poisoning. To survive in a harsh and unpredictable world, players use numerous MMO system modules: users can control all actions and movements of their character and choose from a wide range of behaviors and tactics.


Since its Closed Alpha launch, the game is being constantly improved in anticipation of its soon-to-come Beta testing phase. Developer Battlestate Games is working diligently on several important items, such as, large-scale online testing and performance optimization. Upon release, Escape from Tarkov will feature massive upgrades to its visuals, courtesy of significant engine upgrades, which will make the game's graphics even more lifelike than before.

Key graphical changes include:

  • Improved shaders with added Physically Based Rendering (PBR) features
  • Ambient light portals (improved indoor lighting)
  • Complete and improved sky lighting in full daylight cycle
  • New Screen Space Ambient Occlusion
  • Contact Ambient Obscurance
  • New tone mapping
  • Eye adaptation
  • Improved SSR (screen space reflections)
  • New color correction
  • Reworked and improved most of the materials and textures of characters, weapons, and objects
  • Optimized terrain and vegetation

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