Archives by Day

May 2024
SuMTuWThFSa
1234
567891011
12131415161718
19202122232425
262728293031

Dark Atlas: Infernum

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Action/Adventure
Publisher: Selecta Play
Developer: Night Council Studio
Release Date: 2024

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Dark Atlas: Infernum' Details New Accessibility Features - Trailer

by Rainier on Jan. 18, 2024 @ 8:55 a.m. PST

Dark Atlas: Infernum is a disturbing first-person story where an esoteric end of the world meets psychological survival horror with a strong narrative component.

What would happen if a ghostly-looking humanoid figure suddenly appeared in your living room? It doesn't speak, it doesn't move, it doesn't react. It just stands there and something tells you not to get too close. And if this same thing happened to your neighbors too? And what if after violent electrical storms —let's call them “umbras”— those spectral beings —let's call them “imprints”— materialized in your work, in parks, avenues, highways, shops, balconies and churches? Scientists are baffled and the true sorcerers of our time have had visions, nightmares, premonitory dreams where the world falls apart, tyrannies proliferate and sects, secret organizations and demonic cults seek a way to gain control of the remains of the humanity.

You are Natalia Asensio, former Grand Master of the oldest occult order in the West: the Night Council. And while everything burns and the sky cracks, you must descend into the abysses of your mind, walk the paths of hell and seek answers to all questions. Unlock your memories, resist the influence of the enigmatic character known as "The Word" and find your way out of the maze in which you have been locked up. Do it before those who ambition to control this new apocalyptic world get it. Do it before they discover a way to reforge the Corona Radiata, the grimoire that will give them ultimate power.

And above all, do it before… you are the one to tell them how.

And above all, do it before… you are the one to tell them how.


In order to ensure that Dark Atlas: Infernum is available to a wide audience of gamers, the developers are working to implement additional accessibility features to aid player’s gameplay experience. 

The accessibility features include: 

  • Guided movement system (when a destination is selected from a menu, and the character moves automatically). 
  • Audio description (auditory description via a bot that describes the game scene).
  • Audio descriptions - sound subtitles. 
  • Subtitles, Colorblind filters and Stereo/mono system. 

Roberto González, (programmer) and Álvaro Aparicio (game designer) from Night Council Studio will also be attending the inaugural International Event of Inclusivity in Videogames in Cuenca, Spain from 18-20 January. On 19 January at 17.00 CET Roberto and Álvaro will give a talk on Dark Atlas: Infernum, the first project on the platform for the development of accessible video games. 

Key Features:

  • Single-player, first-person survival horror with a dark, disturbing narrative. 
  • Gameplay is steeped in psychological horror, stealth, and puzzles. 
  • Strong narrative content: an original story from the Saga Radiata, the literary universe created by Álvaro Aparicio that includes books, podcasts and other narrative formats, and in which the meta-anthology of horror Dark Atlas is integrated.
  • The cast of voices in Spanish is led by Alberto "Láudano" Martínez, voice of the popular Spanish podcast Noviembre Nocturno.
  • A haunting original soundtrack composed to accompany the dark narrative. 
  • Includes original collectables and Steam Achievements, so you'll want to explore every corner...if you dare

Dark Atlas: Infernum will be released on PC (Steam), PlayStation and Xbox consoles in 2024.



More articles about Dark Atlas: Infernum
blog comments powered by Disqus