by Rainier on Feb. 22, 2013 @ 3:47 p.m. PST | Filed under
News
Powered by Unreal Engine 3, Painkiller Hell & Damnation re-creates the sensations and hardcore gameplay of the original Painkiller, which won praise for its fast, unique gameplay.
by Rainier on Jan. 31, 2013 @ 8:25 p.m. PST | Filed under
News
Powered by Unreal Engine 3, Painkiller Hell & Damnation re-creates the sensations and hardcore gameplay of the original Painkiller, which won praise for its fast, unique gameplay.
by Rainier on Jan. 9, 2013 @ 10:08 a.m. PST | Filed under
News
Powered by Unreal Engine 3, Painkiller Hell & Damnation re-creates the sensations and hardcore gameplay of the original Painkiller, which won praise for its fast, unique gameplay.
by Rainier on Oct. 3, 2012 @ 6:06 p.m. PDT | Filed under
News
Powered by Unreal Engine 3, Painkiller Hell & Damnation re-creates the sensations and hardcore gameplay of the original Painkiller, which won praise for its fast, unique gameplay.
by Rainier on Aug. 24, 2012 @ 2:10 p.m. PDT | Filed under
News
Powered by Unreal Engine 3, Painkiller Hell & Damnation re-creates the sensations and hardcore gameplay of the original Painkiller, which won praise for its fast, unique gameplay.
by Rainier on Aug. 2, 2012 @ 4:55 a.m. PDT | Filed under
News
Powered by Unreal Engine 3, Painkiller Hell & Damnation re-creates the sensations and hardcore gameplay of the original Painkiller, which won praise for its fast, unique gameplay.
Powered by Unreal Engine 3, Painkiller Hell & Damnation re-creates the sensations and hardcore gameplay of the original Painkiller, which won praise for its fast, unique gameplay.
by Rainier on June 30, 2009 @ 7:19 p.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts, pesenting players with an intense test of reflexes, quick thinking and rapid-fire conflict. According to court documents, the entire Blue Omega development team has been laid off following several lawsuits with subcontractors VelvetElvis (for low quality work) and Point of View (for continuing development after Codemasters removed Blue Omega from the game) and low sales in general.
by Sanford May on June 2, 2009 @ 4:32 a.m. PDT | Filed under
Reviews
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on May 21, 2009 @ 3:07 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on April 22, 2009 @ 6:39 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on April 21, 2009 @ 11:51 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on April 14, 2009 @ 6:22 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on Feb. 26, 2009 @ 3:50 a.m. PST | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on Oct. 24, 2008 @ 4:18 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on Oct. 20, 2008 @ 12:49 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Alicia on Oct. 18, 2008 @ 1:12 p.m. PDT | Filed under
Previews
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on Sept. 25, 2008 @ 11:19 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on Aug. 7, 2008 @ 6:41 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on July 29, 2008 @ 9:36 p.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on July 3, 2008 @ 3:21 a.m. PDT | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on May 14, 2008 @ 9:44 a.m. PDT | Filed under
News
Revealed earlier this week, Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on March 5, 2008 @ 7:45 p.m. PST | Filed under
News
Revealed earlier this week, Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.
by Rainier on March 3, 2008 @ 2:59 a.m. PST | Filed under
News
Damnation features open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast landscapes, each covering miles of distance and thousands of vertical feet.