by Chad Ballewz on Aug. 12, 2003 @ 2:34 a.m. PDT | Filed under
Reviews
Players can hook up with clans or go it alone as they hit the arenas, uncover thousands of quests, tame and ride wild beasts, run trade stores on- or offline, and pilot any number of vehicles including jetpacks, hover bikes, hydro crafts and submarines. Unique skills such as shape shifting and mind control further sets Endless Ages apart from others in this genre. Read more to find out our review verdict....
by Rainier on July 1, 2003 @ 2:50 p.m. PDT | Filed under
News
Summitsoft Corporation announced today the release of Avaria’s Endless Ages to retail stores in North America. This unique mixture of genres is the first massively multiplayer online game to boast no invisible load walls and virtually zero lag, common among other massively multiplayer games. Endless Ages is also the first game of this type to add player vs. player arenas, popular among first-person shooter fanatics.
by Rainier on May 9, 2003 @ 10:58 p.m. PDT | Filed under
News
Players can hook up with clans or go it alone as they hit the arenas, uncover thousands of quests, tame and ride wild beasts, run trade stores on- or offline, and pilot any number of vehicles including jetpacks, hover bikes, hydro crafts and submarines. Unique skills such as shape shifting and mind control further sets Endless Ages apart from others in this genre. SummitSoft is releasing Endless Ages in early June, but in the meantime read more for some new screens ...
by Rainier on April 15, 2003 @ 11:41 a.m. PDT | Filed under
News
Summitsoft announced today it will publish Avaria’s Endless Ages, the world’s first true real time first person shooter MMORPG (massively multiplayer role playing game). Situated in the persistent world environment of Iia, Endless Ages has proved an addictive success since the official launch of its online pilot program last year. Players can hook up with clans or go it alone as they hit the arenas, uncover thousands of quests, tame and ride wild beasts, run trade stores on- or offline, and pilot any number of vehicles including jetpacks, hover bikes, hydro crafts and submarines. Unique skills such as shape shifting and mind control further sets Endless Ages apart from others in this genre.
by Rainier on Nov. 9, 2002 @ 9:43 a.m. PST | Filed under
News
Endless Ages can be described as an ambitious potpourri of game elements including first-person shooters, tactical combat offerings, air combat sims, and RPGs, all combined in an attempt to create a compelling world in which users can dwell and do battle. The project is the invention of the lead designer and programmer of a little-remembered shooter called Evil Core, and is being developed at the hand of four principal team members in their Altamonte Springs, Florida quarters... Endless Ages is to old school determination and garage band spirit what EverQuest and other major online titles are to commercial excess. Read more to check a few screenshots and a direct link to
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