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'Hot PXL' (PSP) Developer Diary #1
by Rainier on Dec. 7, 2006 @ 2:41 a.m. PST | Filed under News
'Hot PXL' (PSP) - 12 New Screens
by Rainier on Dec. 4, 2006 @ 3:58 a.m. PST | Filed under News
'Hot PXL' (PSP) - 15 New Screens
by Rainier on Oct. 20, 2006 @ 12:36 a.m. PDT | Filed under News
PSP Preview - 'Hot PXL'
by Thomas Wilde on Aug. 30, 2006 @ 1:38 a.m. PDT | Filed under Previews
'Hot PXL' (PSP) - 14 New Screens
by Rainier on Aug. 14, 2006 @ 10:49 a.m. PDT | Filed under News
'Hot PXL' (PSP) - 4 New Screens
by Rainier on Aug. 9, 2006 @ 9:58 a.m. PDT | Filed under News
'Hot PXL' (PSP) - 3 New Screens
by Rainier on April 27, 2006 @ 1:21 p.m. PDT | Filed under News
'Hot PXL' (PSP) Announced - Screens
by Rainier on April 26, 2006 @ 3:19 a.m. PDT | Filed under News
'Hot PXL' (PSP) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Hot PXL trailer off WP (18mb)
HOT PXL is a myriad of mini-games (think Nintendo’s Wario Ware) aimed at a more mature, cultured crowd. The rapid fire game play requires players to draw on their reflexes and 2D gaming prowess to get through hundreds of inspired scenarios ? whether it’s blasting through an old-school Zaxxon-inspired game, busting tricks on a skateboard or a BMX, stage-diving at a pixellated concert or simply trying to cross the street. By playing through the main Story Mode, players unlock alternate versions of the mini games which add infinite replayability in
'Hot PXL' (PSP) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
HOT PXL is a myriad of mini-games (think Nintendo’s Wario Ware) aimed at a more mature, cultured crowd. The rapid fire game play requires players to draw on their reflexes and 2D gaming prowess to get through hundreds of inspired scenarios ? whether it’s blasting through an old-school Zaxxon-inspired game, busting tricks on a skateboard or a BMX, stage-diving at a pixellated concert or simply trying to cross the street. By playing through the main Story Mode, players unlock alternate versions of the mini games which add infinite replayability in the Theater Mode and within the game’s Smart