by Rainier on July 1, 2011 @ 12:09 p.m. PDT | Filed under
Patch
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on Dec. 10, 2009 @ 12:00 a.m. PST | Filed under
News
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on Dec. 16, 2008 @ 10:04 a.m. PST | Filed under
News
Iron Grip: Warlord blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to protect your city at all costs by building defense structures, setting traps, and taking the enemy on yourself. Iron Grip: Warlord Winter Offensive will include three new units, one new level, a new soundtrack, and a myriad of technical changes and bug fixes.
by Rainier on Nov. 6, 2008 @ 4:57 p.m. PST | Filed under
News
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on Sept. 23, 2008 @ 1:06 p.m. PDT | Filed under
News
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself. Fans interested in participating can
sign up for the closed beta test.
by Rainier on Sept. 22, 2008 @ 9:47 a.m. PDT | Filed under
News
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on May 9, 2008 @ 10:01 a.m. PDT | Filed under
News
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on May 1, 2008 @ 5:49 a.m. PDT | Filed under
News
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on April 24, 2008 @ 1:30 a.m. PDT | Filed under
News
Iron Grip: Warlord, using the Q3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on Feb. 11, 2008 @ 4:38 a.m. PST | Filed under
News
Announced
earlier this year, Iron Grip: Warlord, using the Quake 3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
by Rainier on Jan. 10, 2008 @ 2:46 a.m. PST | Filed under
News
Iron Grip: Warlord, using the Quake 3 engine, blends RTS and FPS gameplay, where you must employ urban guerrilla tactics to fight off the hordes. Protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.