by Rainier on July 8, 2009 @ 4:02 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. Midway's Ed Boon revealed that a planned DLC for MKvsDCU, containing two new characters, will no longer be released in the wake of the Warner Bros./Midway acquisition.
by Rainier on Jan. 26, 2009 @ 6:18 a.m. PST | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Jan. 22, 2009 @ 5:38 p.m. PST | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. On Friday, Jan. 23 fans of Mortal Kombat vs. DC Universe can duke it out against developers (Ed Boon etc...) on Xbox Live and PlayStation Network.
by Rainier on Jan. 19, 2009 @ 10:44 a.m. PST | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. In
a recent interview Midway's Ed Boon revealed that the dev. team has plans to add new characters through DLC, in pairs, so the game stays balanced.
by Dustin Chadwell on Dec. 7, 2008 @ 7:18 a.m. PST | Filed under
Reviews
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Jesse Littlefield on Nov. 28, 2008 @ 5:44 a.m. PST | Filed under
Reviews
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Nov. 7, 2008 @ 10:46 a.m. PST | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Nov. 5, 2008 @ 5:05 a.m. PST | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Oct. 28, 2008 @ 1:05 a.m. PDT | Filed under
Editorials
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. Series co-creator
Ed Boon revealed that Midway has toned down several fatalities (The Joker's headshot and Kitana's head slashing) in order to keep the ESRB's Teen rating.
by Rainier on Oct. 23, 2008 @ 10:15 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Oct. 21, 2008 @ 4:26 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Oct. 14, 2008 @ 2:27 p.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Oct. 10, 2008 @ 12:50 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. The Kollector's Edition includes box art hand painted by Alex Ross, an exclusive removable prin, bonus video content, and a 16-page comic book.
by Rainier on Oct. 9, 2008 @ 9:26 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Oct. 3, 2008 @ 10:48 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Sept. 11, 2008 @ 3:41 p.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. Midway announced the complete cast of characters in Mortal Kombat vs DC Universe, adding Shao Kahn, Darkseid, Baraka and Lex Luthor.
by Matt Olsen on Sept. 11, 2008 @ 8:59 a.m. PDT | Filed under
Previews
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Sept. 2, 2008 @ 12:44 p.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on Aug. 20, 2008 @ 10:20 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. Four additional characters have been confirmed, Mortal Kombat favorites Raiden and Kano, along with DC super villain, Deathstoke, and the legendary Wonder Woman.
When a cataclysmic force merges conquerors from two universes, conflict is inevitable. Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
by Rainier on July 28, 2008 @ 10:25 a.m. PDT | Filed under
News
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. Four additional characters have been confirmed, The Joker, Kitana, Jax and Green Lantern.
by Rainier on July 12, 2008 @ 6:34 a.m. PDT | Filed under
News
Mortal Kombat vs. DC Universe forces friends to fight, worlds to collide, and unlikely alliances to be forged.
by Rainier on July 4, 2008 @ 1:00 p.m. PDT | Filed under
News
Mortal Kombat vs. DC Universe forces friends to fight, worlds to collide, and unlikely alliances to be forged. Midway launches MKast, the official Mortal Kombat podcast. The debut episode features Senior Producer, Hans Lo, and Associate Producer, Hector Sanchez talking about the birth of the MKast and the production of Mortal Kombat vs DC Universe.
by Rainier on June 25, 2008 @ 10:15 a.m. PDT | Filed under
News
Mortal Kombat vs. DC Universe forces friends to fight, worlds to collide, and unlikely alliances to be forged. While the game carries a Teen-rating it will include modified finishers, just not the over the top tearing someone's head off type stuff.
by Rainier on May 9, 2008 @ 3:31 p.m. PDT | Filed under
News
Mortal Kombat vs. DC Universe forces friends to fight, worlds to collide, and unlikely alliances to be forged. when Midway made the announcement of its Teen-rated fighting game fans were up in arms of the lack of fatalities, but
in a recent interview Ed Boon stated that the game will include modified finishers, just not "the same kinds of outrageous moves, like tearing someone's head off and the spine being attached to it."