by Rainier on July 19, 2006 @ 4:51 p.m. PDT | Filed under
News
LucasArts has released a new patch for Petroglyph's RTS Star Wars Empire at War. This update brings your retail game to v1.05 and fixes a save game issue, as well as several space tactical changes.
by Rainier on July 11, 2006 @ 9:20 a.m. PDT | Filed under
News
Petroglyph announced today that the Star Wars: EaW v1.05 patch is being fine tuned and will be out in the community shortly. The new patch addresses a save game issue cause by the last patch, but mostly seems to tweak and balance game units.
by Rainier on May 15, 2006 @ 3:37 p.m. PDT | Filed under
News
LucasArts has released a new patch for Petroglyph's RTS Star Wars Empire at War. This update brings your retail game to v1.04 and adds auto download support for new maps, tons of balance tweaks, crash/bug fixes and tactical changes for land and space maps.
by Greg Hale on May 1, 2006 @ 2:51 a.m. PDT | Filed under
Reviews
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on March 21, 2006 @ 3:07 p.m. PST | Filed under
News
LucasArts has released a new patch for Petroglyph's RTS Star Wars Empire at War. This update brings your retail game to v1.03 and fixes connectivity issues, tweaks net code, adds a new land tactical multiplayer map (Corellia), as well as a brand new 43 planet multiplayer campaign map.
by Rainier on March 19, 2006 @ 3:10 p.m. PST | Filed under
News
Petroglyph Games has revealed what we can expect from the upcoming Empire at War patch. The v1.03 upgrade will resolve connectivity issues, fixes and tweaks made to the net code, a test Connections feature before the game launches, revamp of the multiplayer ladders, 1 new land tactical multiplayer map (Corellia) that utilizes the single-player reinforcement pop cap system, as well as a brand new 43 planet multiplayer campaign map. Read more for detailed fix list.
by Rainier on Feb. 17, 2006 @ 5:27 p.m. PST | Filed under
News
LucasArts has released the first patch for Petroglyph's just released RTS Star Wars Empire at War. This update brings your retail game to v1.02 and addresses a server disconnection issue as well as all of the fixes included in the v1.01 patch.
by Rainier on Feb. 16, 2006 @ 12:52 p.m. PST | Filed under
News
LucasArts announced today the release of the highly anticipated Star Wars: Empire at War, giving you the power to command an entire war for the Star Wars galaxy at your fingertips, with battles focused on action-packed combat rather than tedious resource gathering.
by Rainier on Feb. 15, 2006 @ 5:35 p.m. PST | Filed under
News
LucasArts has released the first patch for Petroglyph's just released RTS Star Wars Empire at War. This update brings your retail game to v1.1 and addresses a slew of tweaks, and fixes multiplayer, balance, and graphical issues.
by David Wanaselja on Feb. 6, 2006 @ 12:55 a.m. PST | Filed under
Previews
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Judy on Feb. 2, 2006 @ 1:18 p.m. PST | Filed under
News
LucasArts today announced that Star Wars: Empire at War has gone gold and from Feb. 16, 2006 on you can rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on Jan. 27, 2006 @ 2:28 a.m. PST | Filed under
News
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on Jan. 20, 2006 @ 12:16 p.m. PST | Filed under
News
LucasArts today announced that a special edition of Star Wars: Empire at War will hit store shelves on Feb. 16, 2006, the same day as the standard edition. The limited Star Wars: Empire at War Collector's Edition adds bonus content such as 5 exclusive skirmish maps, concept art, screensavers, wallpapers and 3D lenticular packaging.
by Rainier on Jan. 18, 2006 @ 9:40 a.m. PST | Filed under
News
LucasArts has released a singleplayer demo featuring five tutorials, and one galactic conquest map, although only a limited amount of units are available (thanks GameSpot). Read more for downlaod links ...
by Rainier on Jan. 17, 2006 @ 1:11 a.m. PST | Filed under
News
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on Jan. 13, 2006 @ 2:45 p.m. PST | Filed under
News
LucasArts plans to release a demo for its Star Wars themed RTS game Empire At War, on Wednesday January 18, at 9am PST (6pm Euro time). The singleplayer demo will include five tutorials, and one galactic conquest map, although only a limited amount of units will be included in the demo, the complete array is kept for the retail game which is due Febuary 16, 2006. Keep an eye out on
our fileserver network for the Star Wars: Empire at War demo.
by Rainier on Jan. 6, 2006 @ 10:37 a.m. PST | Filed under
News
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power. LucasArts has updated the official website reflecting a February 16 release date.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Post - E3 2005
Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA
It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2005 May 20th
by Rainier on Aug. 15, 2005 @ 8:42 p.m. PDT | Filed under
News
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Reldan on May 26, 2005 @ 1:29 a.m. PDT | Filed under
Previews
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on May 23, 2005 @ 3:13 a.m. PDT | Filed under
News
Control the fate of the galaxy in LucasArts' all new RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power. LucasArts has just launched the
official Empire at War website, which unfortunately also reveals the game has been pushed back from its original fall 2005 release date, all the way back to spring 2006.
by Rainier on April 20, 2005 @ 7:00 p.m. PDT | Filed under
News
Control the fate of the galaxy in LucasArts' all new RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power. Read more for new screens ...
by Judy on Feb. 12, 2005 @ 12:07 p.m. PST | Filed under
News
Control the fate of the galaxy in LucasArts' all new RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power. Read more for new screens ...
by Judy on Jan. 22, 2005 @ 11:51 a.m. PST | Filed under
News
Control the fate of the galaxy in LucasArts' all new RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power. Read more for details and screens ...