by Rainier on May 21, 2008 @ 8:05 a.m. PDT | Filed under
News
SS3: Arms For Victory is the 3rd installment in the RTS franchise, adding interface innovations, huge troop numbers and enormous map designs demonstrating that size does matter. Fireglow Games is working on SuddenStrikeNet, a new multiplayer interface for its RTS and new options for multiplayer game creation interface.
by Rainier on May 6, 2008 @ 12:11 p.m. PDT | Filed under
News
SS3: Arms For Victory is the 3rd installment in the RTS franchise, adding interface innovations, huge troop numbers and enormous map designs demonstrating that size does matter. Fireglow is working on a free addon with two multiplayer maps, a new campaign (2 missions) and one additional standalone mission.
by Rainier on Feb. 22, 2008 @ 10:10 a.m. PST | Filed under
News
While continuing in the popular vein the original Sudden Strike is so famous for, Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
by Rainier on Feb. 20, 2008 @ 3:40 a.m. PST | Filed under
News
Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
by Rainier on Jan. 14, 2008 @ 9:55 a.m. PST | Filed under
News
While continuing in the popular vein the original Sudden Strike is so famous for, Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
by Rainier on Dec. 27, 2007 @ 7:10 a.m. PST | Filed under
News
Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter. This v1.2 patch contains numerous improvements and bug fixes, as well as two multiplayer maps (all control points can be captured only one time) and a single-player mission.
by Rainier on Dec. 19, 2007 @ 11:29 a.m. PST | Filed under
News
SS3: Arms For Victory is the 3rd installment in the RTS franchise, adding interface innovations, huge troop numbers and enormous map designs demonstrating that size does matter. Fireglow is working on an add-on focussed on the Ardennes Offensive with two campaigns playable for Germans and Allies, and another campaign playable for the German and Soviet sides. Multiplayer maps and new features will also be included. A free addon with two multiplayer maps and a single mission is also in the works.
by Rainier on Nov. 15, 2007 @ 11:41 a.m. PST | Filed under
News
While continuing in the popular vein the original Sudden Strike is so famous for, Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
by Rainier on Nov. 13, 2007 @ 6:45 a.m. PST | Filed under
News
While continuing in the popular vein the original Sudden Strike is so famous for, Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
by Rainier on Nov. 12, 2007 @ 2:51 a.m. PST | Filed under
News
While continuing in the popular vein the original Sudden Strike is so famous for, Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
by Rainier on Nov. 7, 2007 @ 9:25 a.m. PST | Filed under
News
While continuing in the popular vein the original Sudden Strike is so famous for, Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
by Rainier on Nov. 5, 2007 @ 9:48 a.m. PST | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Nov. 2, 2007 @ 9:08 a.m. PDT | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Oct. 30, 2007 @ 3:10 a.m. PDT | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Oct. 29, 2007 @ 11:33 a.m. PDT | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Oct. 24, 2007 @ 10:07 a.m. PDT | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Feb. 1, 2007 @ 9:37 a.m. PST | Filed under
News
Sudden Strike III: Arms for Victory simulates joint operation of ground, naval and air forces on vast areas, allowing you to control these forces avoiding unnecessary micro-management, and control individual units manually. This updated demo includes a new singleplayer mission, and also adds a multiplayer map, Serpent.
by Rainier on Dec. 13, 2006 @ 4:02 a.m. PST | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Aug. 20, 2006 @ 3:40 p.m. PDT | Filed under
News
Sudden Strike III: Arms for Victory simulates joint operation of ground, naval and air forces on vast areas, allowing you to control these forces avoiding unnecessary micro-management, and control individual units manually. This demo patch addresses a specifc graphic error some users have reported.
by Rainier on Aug. 18, 2006 @ 1:29 p.m. PDT | Filed under
News
Sudden Strike III: Arms for Victory simulates joint operation of ground, naval and air forces on vast areas, allowing you to control these forces avoiding unnecessary micro-management, and control individual units manually. This demo lets you play with the American and German troops.
by Rainier on April 10, 2006 @ 6:24 p.m. PDT | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on March 31, 2006 @ 4:51 a.m. PST | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on March 20, 2006 @ 8:33 p.m. PST | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Dec. 26, 2005 @ 12:31 p.m. PST | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine, which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.
by Rainier on Sept. 29, 2005 @ 4:57 a.m. PDT | Filed under
News
Fireglow team is now developing a next generation game engine (codename: Sudden Strike Next7) and the first game based on this engine , which now is officially named 'Sudden Strike III: Arms For Victory'. Fireglow plans to develop several other games based on this engine in different setups related to war conflicts.