by Rainier on Oct. 2, 2007 @ 9:48 p.m. PDT | Filed under
News
LucasArts' theme park sim Thrillville will open its gates for a whole new season in Off the Rails, featuring some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a wider array of carnival games. Replacing the earlier French version, LucasArts has released the English demo (thanks Blues).
by Rainier on Oct. 1, 2007 @ 3:07 a.m. PDT | Filed under
News
LucasArts' theme park sim Thrillville will open its gates for a whole new season in Off the Rails, featuring some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a wider array of carnival games.
by Rainier on Sept. 23, 2007 @ 1:02 a.m. PDT | Filed under
News
LucasArts' theme park sim Thrillville will open its gates for a whole new season in Off the Rails, featuring some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a wider array of carnival games.
by Rainier on Sept. 20, 2007 @ 2:14 p.m. PDT | Filed under
News
LucasArts' theme park sim Thrillville will open its gates for a whole new season in Thrillville: Off the Rails. Featuring some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a wider array of carnival games.
by Rainier on July 5, 2007 @ 4:46 a.m. PDT | Filed under
News
LucasArts' theme park sim Thrillville will open its gates for a whole new season in Thrillville: Off the Rails. Featuring some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a wider array of carnival games.
by Rainier on July 3, 2007 @ 10:29 a.m. PDT | Filed under
News
Revealed last week, LucasArts announced that its theme park sim Thrillville will open its gates for a whole new season in Thrillville: Off the Rails. Featuring some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a wider array of carnival games.
by Rainier on June 29, 2007 @ 2:07 a.m. PDT | Filed under
News
At the IDEF exhibition in France, LucasArts' European publishing partner Activision revealed that Frontier Dev. is working on a sequel to last year's amusement park sim, Thrillville. Making its next-gen debut, Thrillville: Off the Rails features hundreds of attractions, 15 new settings, and of course allows you to try out the rides. The Wii edition will feature exclusive minigames taking advantage of the Wiimote.
by Tim McCullough on April 19, 2007 @ 1:04 a.m. PDT | Filed under
Reviews
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customizable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Katarani on March 11, 2007 @ 9:01 a.m. PDT | Filed under
Reviews
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customizable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Rainier on Nov. 17, 2006 @ 3:05 p.m. PST | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips. LucasArts asked amusement-park aficionados everywhere to
vote for their favorite parks in the United States. The clear winner: Busch Gardens in Williamsburg, VA and Tampa, FL.
by Rainier on Nov. 15, 2006 @ 3:48 a.m. PST | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Rainier on Nov. 14, 2006 @ 12:59 a.m. PST | Filed under
Editorials
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Rainier on Nov. 11, 2006 @ 9:57 a.m. PST | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Rainier on Nov. 8, 2006 @ 9:53 a.m. PST | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Rainier on Nov. 6, 2006 @ 5:06 p.m. PST | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Rainier on Nov. 6, 2006 @ 1:06 a.m. PST | Filed under
News
LucasArts presents a series of feature stories about Thrillville. You can expect stories like the one that follow approximately once every month from now until the game's release on PS2, PSP and Xbox this November, each article further detailing certain aspects of the game.
by Rainier on Oct. 30, 2006 @ 7:10 p.m. PST | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park. Frontier Developments' Senior Producer Jonny Watts tells us a bit more about Thrillville.
by Rainier on Oct. 26, 2006 @ 5:33 a.m. PDT | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.
by Rainier on Oct. 24, 2006 @ 1:15 a.m. PDT | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park. LucasArts' Script Writer/International Production Lead Cameron Suey tells us a bit more about Thrillville.
by Rainier on Oct. 24, 2006 @ 1:10 a.m. PDT | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park. Frontier Developments' Senior Producer Jonny Watts tells us a bit more about Thrillville...
by Judy on Oct. 18, 2006 @ 2:43 p.m. PDT | Filed under
News
LucasArts presents a series of feature stories about Thrillville. You can expect stories like the one that follow approximately once every month from now until the game's release on PS2, PSP and Xbox this November, each article further detailing certain aspects of the game.
by Rainier on Oct. 11, 2006 @ 4:22 a.m. PDT | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park. LucasArts' producer Shara Miller tells us a bit more about Thrillville...
by Rainier on Oct. 2, 2006 @ 2:00 p.m. PDT | Filed under
News
LucasArts presents a series of feature stories about Thrillville. You can expect stories like the one that follow approximately once every month from now until the game's release on PS2, PSP and Xbox this November, each article further detailing certain aspects of the game.
by Rainier on Sept. 26, 2006 @ 11:14 a.m. PDT | Filed under
News
Thrillville queue-jumps previous theme-park games with its access-all-areas pass to adventure and enjoyment, placing a fully interactive and customisable amusement park at your fingertips, allowing you to experience the joys of creating and playing within their very own theme park.