Live For Speed

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Racing

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Live for Speed' Is Ready - Updated Demo

by Rainier on July 18, 2003 @ 10:52 a.m. PDT

Get the Live For Speed S1 Demo off Worthplaying (41mb)

Get the Full Live For Speed S1 off Worthplaying (140mb)

Get the Live For Speed Dedicated Server off Worthplaying (1mb)

In addition to the DEMO content, S1 contains :

  • 4 new cars, including fwd, rwd and 4wd
  • 20 new race track configurations in two track areas
  • a drag strip, an autocross area and an autocross editor
  • automatically gathered online statistics on our website

Upgrading to LFS S1 :

  • download the full version or a DEMO ADD-ON PACK to upgrade your DEMO
  • visit www.liveforspeed.net, register and pay £12 for your S1 license
  • in the racer status section, request an unlocking key
  • unlock the full features of Live for Speed S1

Game controller information :

To set up one or more game controllers :

  1. In LFS options...controls select "Wheel" at the top of the screen.
  2. Select Combined or Separate axes to match your controller's settings.
  3. Select the button functions and press buttons to assign.
  4. Press the button "Axes" to assign axes.
  5. Click on the function you wish to assign to an axis.
  6. Move the controller to see which axis to assign.
  7. Click on the button next to that axis, to assign the function.
  8. You may need to invert some of the axes by clicking "invert".
  9. You can click on "recalibrate" to adjust the calibration limits.
  10. For axes which need to be centred, click on the C button at centre.
  11. You may wish to lock calibration after calibrating your controller.
  12. To use a shifter, select the correct shift mode and assign gears.

Force Feedback :

  1. You can turn on or off Force Feedback with the on-screen switch.
  2. If you have more than one FF device you can select the required one.

Switching to other programs :

The ALT-TAB key press is not recommended during a multiplayer game as after ALT-TAB the game is never called by the operating system and cannot maintain its connections with the other computers. Instead, please use the quick key SHIFT-F4 to temporarily run the game in a window.

SHIFT-F4 - toggle between window / full screen

Command line options :

LFS can be run from a command line or another application. A dedicated host mode is available with no hardware draw : "nogfx". Before selecting your options, you may find it helpful to run LFS and try out the options on the Start New Game screen - the required upload bandwidth for those options is displayed on screen.

  1. Host options :

    Example :

    LFS /host=test host /cars=FR /dedicated=nogfx /maxguests=4

    /host=Host Name :FIRST IN LIST
    /pass=Optional Pass :password if required
    /port=63392 :a high number below 65536
    /mode=demo :demo / s1
    /usemaster=yes :no / yes / hidden
    /track=Blackwood :Blackwood / Skid Pad
    /config=1 :config : 1-GP / 2-RALLYX in Blackwood
    /reversed=no :no / yes
    /weather=1 :weather : 1,2,3 in Blackwood
    /cars=FRTBO46 :xFgti / xRgt / xrTurbo / rB4 / fxO / lx4 / lx6
    /maxguests=4 :max number of guests that can join host
    /carsmax=5 :max number of cars in a race
    /carshost=1 :max number of cars (real+ai) on host pc
    /carsguest=1 :max number of cars (real+ai) per guest pc
    /pps=4 :smoothness, number of car updates per second
    /qual=0 :qualifying minutes, 0 for no qualifying
    /laps=5 :number of lap, 0 for practice
    /wind=1 :0 no wind / 1 low wind / 2 high wind
    /dedicated=no :no / yes / nogfx / invisible
    /vote=yes :no / yes : can guests vote to kick or ban
    /select=yes :no / yes : can guests select track

  2. Guest options :

    Example : LFS /join=test host

    /join=Host Name :FIRST IN LIST
    /pass=Optional Pass :password if required by host

  3. Status file "host63392.txt" - updated whenever info changes :

    63392 is the port number of the host.
    It contains the following information:

    lfs=0.3A :version
    status=ingame :offline / online / ingame
    guests=4 :current number of guests
    maxguests=4 :maximum guests allowed
    host=Host Name :game name as listed on master server
    pass=Optional Pass :host password
    usemaster=yes :no / yes / hidden
    trackcfg=BL1 :short name for track and config
    cars=FRTBO46 :cars allowed on host
    qual=0 :qualifying minutes
    laps=5 :number of laps
    conn=Host :player name
    conn=Guest 1 :player name
    conn=Guest 2 :player name
    ...

  4. Status file "guest.txt" - exists while connected

    lfs=0.3A :version
    status=online :status
    joined=Host Name :host name


Replay Analyser File :

This feature is provided for use in external analyser applications. It stores data from one lap of driving.

  • USER information :
    • Press ESC while viewing the car in a replay, on the lap BEFORE the lap you wish to analyse. Click on "Output lap data" and enter the
      name of the output file. This file will be saved in a "raf" folder. Use an external application to open the .raf files (not supplied).
    • The file will be created when the car crosses the start line and will be closed when the car crosses it again 1 lap later.
  • PROGRAMMER information :
    • www.liveforspeed.net/RAF.txt


Motion Simulator Support :

The user's car in multiplayer or the viewed car in single player or single player replay can output information to a motion system while viewed from an internal view.

This is controlled by four lines in the cfg.txt file :

OutSim Mode 0 :0-off 1-driving 2-driving+replay
OutSim Delay 1 :minimum delay between packets (100ths of a sec)
OutSim IP 0.0.0.0 :IP address to send the UDP packet
OutSim Port 0 :IP port

Each update sends the following UDP packet :

unsigned int :time in milliseconds (to check order)
Angular Velocity :3 floats
Orientation :3 floats Heading, Pitch, Roll
Acceleration :3 floats X, Y, Z
Velocity :3 floats X, Y, Z
Position :3 ints X, Y, Z (metres x 65536)

Note 1 : X and Y axes are on the ground, Z is up.

Note 2 : Motion simulators can be dangerous. The developers of the Live for Speed racing simulator do not support any motion systems in particular and cannot accept responsibility for any injuries or death connected with the use of such machinery.


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