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Painkiller

Platform(s): PC, Xbox
Genre: Action
Publisher: Dreamcatcher
Developer: People Can Fly
Release Date: April 12, 2004 (Gold Edition: April 18, 2005) (US), April 16, 2004 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Painkiller' - v1.64 Update Patch And Server Available NOW

by Rainier on March 28, 2005 @ 1:06 p.m. PST

Stranded in a place between Heaven and Hell, your time of judgment is at hand. The Underworld is on the verge of unholy war, and you are but a pawn in the infernal battle. As you fight for your purification, the truths behind the deceptions are revealed.

Get the Painkiller v1.62 -> v1.64 CPL Patch off WP (6mb)

Get the Painkiller v1.62 -> v1.64 Linux Server Patch off WP (7mb)

Get the Painkiller v1.62 -> v1.64 Windows Server Patch off WP (6mb)

NOTE: Version 1.64 can be installed only on PK ver 1.62 or 1.63.

MULTIPLAYER:

  • FIX: Freezer bug
  • FIX: Dead bodies bug
  • FIX: Gold Armor bug

SINGLEPLAYER:

  • FIX: If a certain path is taken you can't proceed (Docks) is fixed.

DEMO RECORDING:

  • FIX: Items now disappear correctly.
  • FIX: Demon morph mode is recorded in demos.
  • FIX: Sometimes demos were playing with incorrect speed.

    Changes for Linux are still exactly the same. The file is a 3 part set (Windows dedicated server, Linux dedicated server and Windows update).

v1.62 Multiplayer improvements and fixes:

MULTIPLAYER:

  • CHANGE: Linux server updated to 1.62
  • CHANGE: Additional minor physics tweaks to match 1.35.
  • CHANGE: Improvements to visual artifacts caused by high lag.
  • CHANGE: Shotgun horizontal knockback reduced slightly.
  • CHANGE: Cfg.NetcodeEnemyPredictionInterpolationFactor added to allow adjustments to enemy position prediction (default 0.66).
  • CHANGE: Removed hallway collision models in maps DM_Psycho, Absinthe and Sacred to facilitate faster player movement.
  • FIX: Demo recording FPS droppping issues.
  • FIX: Demo playback resetting to Main Menu no longer occurs.
  • FIX: FPS drop collision issue on map DM_Psycho fixed.
  • FIX: Getting 'stuck' issue on maps DM_Psycho and Sacred fixed.
  • FIX: Random drop on demo playback bug corrected.
  • FIX: Spectators going through portals now works correctly.
  • FIX: Double teleportation visual now fixed.
  • FIX: Staked grenade explosions behind walls no longer work.
  • FIX: Map changes while demo recording no longer cause crashes.
  • FIX: Miscellaneous sound playback issues.
  • FIX: Minor Windows incompatibility error for some users.
  • FIX: Weapon fire prediction FXs.
  • FIX: Automatically firing after respawn.

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