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'DRIV3R' - Update Patch #2 Available NOW

by Rainier on March 28, 2005 @ 4:33 p.m. PST

Featuring Hollywood-level production values and a gripping, narrative story line, DRIV3R casts players once again as Tanner, a jaw breaking, no-holds-barred undercover cop who does whatever it takes to bring the bad guys down. Atari has released a new update for the US edition of Reflexive's action/racing game, although details are unavailable. The previous European patch addressed some graphics issues, and added gameplay improvements (thanks 3DGamers). Read more for download links ...

Get the Driv3r Update Patch #1 Trailer off WP (3mb)

DRIV3R Patch version 2

No details available.

DRIV3R Patch version 1

Issues resolved in this patch

You may encounter some screen corruption in the Main Menu if Anti-Aliasing is enabled on your video card.

If you have an ATI Radeon series video card you may encounter a situation where at night if you collide with another object the buildings nearest or in line-of-sight of the collision will appear with rainbow or bright white textures.

If you have a Matrox P750 or Matrox Parhelia video card you may encounter a situation where vehicle windows are not displaying properly and showing up as a solid white texture.

During gameplay, if you have all other video options enabled except for advanced shaders, you may encounter a situation where your character's hands and legs appear white. To resolve this go into Options - Settings - Display - Advanced Video Card Settings and enable advanced shaders.

Added improvements to enhance gameplay performance.

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