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Neverwinter

Platform(s): PC, PlayStation 4, Xbox One
Genre: Online Multiplayer
Publisher: Perfect World
Developer: Cryptic Studios
Release Date: June 20, 2013

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'Neverwinter' (ALL) Stronghold Expansion Scheduled For Next Month

by Rainier on July 15, 2015 @ 5:42 p.m. PDT

In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or NPCs to form five-person co-op groups. Players also create their own storylines and quests utilizing a user-friendly content generation system.

Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city and battling its many enemies. In Neverwinter, players can create their own quests and campaigns with the Foundry, a powerful content creation tool that allows players to seamlessly integrate their adventures in to the live game world.

They might not be the most pleasant-looking creatures, but they are definitely a fierce bunch of savage and bloodthirsty warriors. By plaguing the civilized races, Orcs have always been a major threat to humans, elves and dwarfs. Laying claim to the area in the northern half of the old Tower District, Orcs have made the Cloak Tower in Neverwinter their home. Even the most courageous heroes will have to fight their way through the ruins of this district to put an end to the Orc domination and help restore Neverwinter to her former glory.


Neverwinter: Strongholds, the seventh expansion for the action MMORPG set in the Dungeons & Dragons’ Forgotten Realms universe from Wizards of the Coast, introduces the largest playable map released for Neverwinter and focuses on players banding together to take back a stronghold from the wild. The initial release will focus on player-versus-environment gameplay in order to allow guilds the opportunity to build their strongholds before taking the fight to other players when large scale player-versus-player content launches in September.

Reminiscent of early Dungeons & Dragons gameplay, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding wilderness areas from monsters. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like archer towers to fend off attackers, while building siege structures to increase their ability to wage war against enemy guilds. Once the keep has been secured, guilds will work to solidify their foothold along the ranges of the Sword Coast.

Neverwinter: Strongholds will be available on Aug. 11 for PC.


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