Scavengers

Platform(s): PC, PlayStation 4, Xbox One
Genre: Online Multiplayer
Developer: Midwinter Entertainment
Release Date: 2021

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'Scavengers' Shutting Down, Servers Going Offline In December

by Rainier on Nov. 11, 2022 @ 3:44 p.m. PST

Scavengers is a co-opetition shooter that puts players in the role of young survivors fighting in a not-so-distant future, where cataclysmic events have triggered a new ice age.

Scavengers puts players in the role of young explorers fighting in a not-so-distant future, where cataclysmic events have triggered a new ice age. The game will combine exploration, survival and combat elements, while maintaining a focus on teamwork and cooperative game mechanics. 

Players will begin each game by equipping their Explorer, venturing into the wilds, competing and allying with other human players to complete objectives, gathering resources and battling against AI-controlled enemy factions. Large and unpredictable AI populations, combined with the balance of co-operation and competition between the human players, will create rich, repeatable gameplay.

Scavengers will allow players to experience vast play spaces, densely populated with satisfying AI combatants and supported by rich simulation of the surrounding world, providing endless emergent gameplay possibilities resulting from the interplay of human competitors and AI adversaries within a large, dynamic world.

Scavengers will build on the game design principles that made Halo 5’s Warzone a revolutionary new mode for Halo players, by allowing teams of players to compete with one another while exploring a large game map populated with hundreds of free-roaming and highly sophisticated AI enemies, with distinct factions, weapons and behaviors.

Explorers,

We have been quiet for a while now, and firstly we just want to apologize for that. We have an update for Scavengers but it is one that we share with a heavy heart. We have made the difficult decision to shut the game down on December 16, 2022. The last few months have seen a decline in the playerbase, and whilst we explored many options to reinvigorate server population while the game is in early access, it became clear that it was unsustainable to continue development and live service. We’re all proud of what we accomplished, and are grateful to every player who took the time to play, even if it was just for a short while.

From the very start of development, we wanted to create a unique, team-focused strategic online shooter experience that we built alongside our community. Your passion, dedication and support for Scavengers has been nothing short of extraordinary. We thank you for taking this journey with us.

Before we bid farewell to Cascade Springs, we wanted to spend the next few weeks celebrating your time with us.

We hope you can join us in the snow to give Scavengers the thrilling sendoff it deserves. Finally, it’s for us to say thank you to the team, our partners, and everyone else who has supported us along the way. We look forward to updating you all on what’s next for Improbable, and we hope you’ll join us wherever that journey takes us next. But for now…

Keep warm,
Improbable

The multiplayer “co-opetition” survival shooter will be built with Unreal Engine and powered by Improbable’s SpatialOS game development platform. With these technologies, Scavengers will provide endless emergent gameplay possibilities resulting from the interplay of human competitors and AI adversaries within a large, living world.

By dividing the action between multiple servers in the cloud, all of which contribute to building and running a seamless and consistent world, SpatialOS allows more sophisticated artificial intelligence, more AI entities and players occupying a seamless, shared environment, and a larger, more detailed and more deeply simulated game world than can be supported by the traditional client-server architecture used in online gaming.


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