Squad

Platform(s): PC
Genre: Online Multiplayer
Developer: Offworld Industries
Release Date: Sept. 23, 2020

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'Squad' v4.0 Update Will Add The People’s Liberation Army In December

by Rainier on Nov. 23, 2022 @ 6:00 a.m. PST

Squad is an online, team-based military themed first-person-shooter where high levels of teamwork and communication are crucial to success.

Inspired by the Project Reality modification for Battlefield 2, the game will place its players in a realistic environment and encourage them to work together. Doing so tends to be an excellent way to build an immersive and visceral combat atmosphere. To those familiar with PC shooters, the best way to describe this would be as a middle ground between the Battlefield and Arma series.

Squad is a large-scale combined arms multiplayer first-person shooter emphasizing combat realism through communication, team play, and strong squad cohesion feeding into larger-scale coordination, tactics, and planning. A wide selection of realistic faction-specific weaponry and vehicles allow players to build their own loadouts that best suit their preferred tactics.

Featuring 9 factions, 22 massive maps, vehicle-based combined arms gameplay, and player-constructed bases, Squad creates a heart-thumping, visceral gaming experience with split-second decision-making in real-world scale firefights.


Offworld Industries is proud to announce Update 4.0 - Red Star Rising, a major milestone for Squad, is coming for players on Steam on December 7, 2022.

The update will feature the addition of the game’s 10th playable faction, the People’s Liberation Army, continuing Offworld’s effort to tap into real-world military history as they evolve Squad’s definitive multiplayer battlefield.

The People’s Liberation Army, originally called the Red Army, encompasses mainland China’s land, sea, and air forces and is the largest military force in the world today. In Squad, this new combined arms faction features seven new vehicles, fifteen unique weapons & deployables, and a devastating bombing run Commander ability. The team is also expanding its localization effort with the addition of Simplified Chinese.

  • New Commander Feature — Call in a tactical bombing run using the PLA’s signature JH-7A Flying Leopard aircraft
  • New Vehicles — ZBL-08 Wheeled APC, ZTZ-99A Main Battle Tank, ZBD-04A Infantry Fighting Vehicle, and more
  • New Weapons/Deployables — PP87 Deployable Mortar, QJZ-89 Heavy Machine Gun, HJ-8 Anti-Tank Guided Missile (ATGM) Emplacement, QBU-88 Marksman Rifle, QJY-88 Machine Gun, and more

Check out the official Squad 4.0 release notes for the full list of features and additions.

Adapt to the ever-changing needs of the battlefield by building fortifications and emplacements to give your squad and team the edge. Whether it’s placing HMGs and AT gun emplacements or fortifying a position with sandbags, HESCOs, and razor wire, the battlefield is yours to change, if you have the materials to do so.

Communication is a soldier's best tool in effectively engaging the enemy. To help facilitate navigating the complexity of communication on the battlefield, Squad provides a world-class in-game VoIP system that allows players to talk to other soldiers locally, in-squad, between squad leaders, or squad leaders to the team Commander. Map tools and in-world markers aid fire team leads and squad leaders to inform their squads and teams of engagement tactics.

It’s all about teamwork.

Key Features:

  • Massive Online 50 vs 50 Squad-Based Combined Arms Warfare
  • Large scale maps up to 8km^2. (currently working with 2km and 4km maps)
  • Organic and Emergent Gameplay, this won’t be a linear shooter
  • Maps based on Geographic Information System satellite data of real world locales
  • True First Person (aka ‘body awareness’) character models, there won’t be walking gunheads here. High quality models and complex animations systems.
  • Built in Voice Over IP using the best codecs available, with attenuated localized, intra-squad radio, and inter-squad command radio communications.
  • Simulated damage models and simulated ballistics
  • NO grinding rewards system and no dress up dolls
  • Showcase Deployables and Base Building which no other military FPS has.
  • Real world current time period armaments using highly accurate modelling
  • Teamwork oriented gameplay that doesn't require a clan or private server to fully realize the potential of the gameplay.
  • The creation, defense, destruction and resupply of chained spawn positions in an overlapping and always fluid emergent chessboard designed in our maps.
  • A very open development team with excellent community communication, and preparations in progress for mod support near retail release.
  • Essentially an "everything" game. Infantry/Logistics/Air Combat/CAS/Armor Warfare

Squad is available for PC (Steam).


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