Aska places you in the role of a tribal leader landing your ship in a mystical ever-changing new realm. You must survive, build, craft, fight, farm, sail and prepare for the Dead Winter as you seek to create a self-sustaining viking society.
Aska lets up to four players work together, commanding villagers and preparing their tribe for the ancient threat that winter will bring. This includes assigning jobs to villagers, constructing workshops, mines, farms and castles, exploring the world to discover hidden loot and resources, and fighting mythical enemies. Together, you will not just build a village, but a functioning society that you are a part of.
As you expand your tribe, you will have the ability to sail your own customizable viking ship and discover new lands in this fantastical procedurally generated world. Build outposts across these new lands and set up supply lines between settlements to transform your viking society from a village into an empire. Building a strong and stable society will give you a better chance of survival when Dead Winter hits and your tribe faces not only the harshest of elements, but the dark inhabitants of this world that have been lying in wait.
Sand Sailor Studio are pleased to announce that a Aska will be available on Steam Early Access starting June 20, 2024.
“The Early Access version represents a solid alpha of the ASKA experience. Players can play solo or with up to three fellow players to establish a self-sufficient colony. Players can engage with crafting and survival loops, attract new villagers (assigning them roles and responsibilities), build settlements, survive invasions and hunt down bosses. The build is stable but players may notice an increased performance requirement as their settlement scales.”
“We have at least two major content updates planned, which will greatly expand where the player can colonise, affording them even greater agency and creativity. Outside of these, we’ll also be listening to player feedback and providing smaller updates on a regular basis.”
Key Features:
- Explore a large procedurally generated world, complete with a day/night cycle, realistic weather system and seasonal vegetation.
- Chop trees, mine rocks and gather resources from bushes
- Craft various tools, weapons and clothing
- Make a camp, survive the first nights and slowly build up your settlement
- Build camps, houses, production buildings, walls and fences
- Gain complex AI Villagers, assign them jobs, houses and make sure they have food.
- Villagers talk to you, sharing their issues and asking for help.
- Have your Villagers build structures and gather resources.
- Organise their schedule, balancing Work, Leisure and Sleep hours to optimise production.
- Set up automated production lines for food, resources and tools.
- Experience a complete melee and ranged skill-based combat system
- Defend against small occasional incursions of Revenants or wild animals. Fight alongside your Villagers.
- Hunt wild animals
- Fish a wide variety of fish species
- Face a variety of undead enemies and wild animals, each with their unique behavior.
- Build houses and decorate them with furniture and storage using a grid system.
- Flight System - Take the form of a raven and fly anywhere you want
- Proficiency System - The more a character does an action, the better they become at it
- Tame wolf pups and turn them in Dog companions
- Customize clothing with various colors
- Contract illnesses and heal them using the appropriate ingredients
- Locate and highlight valuable resources with a “detective mode” area search.
- Discover and cook a wide variety of seasonal food items.
- Discover caverns and mines
- Discover enemy-infested ruins
Aska is in development for PC (Steam), scheduled for 2025.
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