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'The Last Remnant' (PS3/X360) Delay on PS3 Was A Development Decision
by Rainier on June 20, 2008 @ 1:58 a.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) - 17 New Screens & Trailer
by Rainier on June 10, 2008 @ 6:01 a.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) - 10 New Screens
by Rainier on Oct. 23, 2007 @ 11:27 a.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) - Screens & Trailer
by Rainier on Sept. 25, 2007 @ 12:48 p.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) - 20 New Screens
by Rainier on July 6, 2007 @ 5:08 a.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) to Use SpeedTree
by Rainier on May 15, 2007 @ 5:57 p.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) Officially Announced
by Rainier on May 14, 2007 @ 6:34 a.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) - 2 New Screens
by Rainier on May 10, 2007 @ 10:22 a.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) Revealed
by Rainier on May 7, 2007 @ 5:00 p.m. PDT | Filed under News
'The Last Remnant' (PS3/X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007
The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unreal Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.
The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling landscapes of The Last Remnant.
Long
'The Last Remnant' (PS3/X360/PC) - New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
Get The Last Remnant [ALL ] Trailer off WP (15mb)
The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unreal Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.
The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game,
'The Last Remnant' (PS3/X360) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unrea® Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.
The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling
Long ago, the world