by Rainier on March 9, 2004 @ 10:14 a.m. PST | Filed under
News
Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. Read more for some new screens ...
by Kevin Jacobs on Feb. 19, 2004 @ 2:32 a.m. PST | Filed under
Interviews
Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. Perimeter is somewhat an "odd" title, so it was prime time to have a sit down with Codemasters' Michael Rowland.
by Rainier on Feb. 18, 2004 @ 12:47 p.m. PST | Filed under
News
Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. Read more for some new screens ...
by Rainier on Feb. 5, 2004 @ 8:38 a.m. PST | Filed under
News
Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. The gamer has three powers at his or her disposal: The first is terraforming. The second is being able to surround areas of land with an impenetrable force barrier generated by special perimeter units. The third power is being able to carry out military operations with the help of ground and air forces.
by Rainier on Jan. 29, 2004 @ 12:45 p.m. PST | Filed under
News
Activision, Inc. brings its highly acclaimed True Crime: Streets of L.A. console title to the PC. The new version will take the driving, fighting and shooting action online with all-new multiplayer features, as well as new weapons and unlockable characters when gamers have their chance to take on the L.A. underworld this spring. True Crime: Streets of L.A. for the PC has not yet been rated by the ESRB. Read more for details and the first screens...
by Rainier on Dec. 15, 2003 @ 9:21 a.m. PST | Filed under
News
Ubisoft today announced that CSI: Crime Scene Investigation: Dark Motives will be available for the PC in March 2004. The game is based on the hit CBS television series with an exclusive license from CBS Consumer Products. CSI: Dark Motives gives players the opportunity to solve a series of crimes with members of the CSI team.
Inspired by Hong Kong action films, the game lets players assume the role of tough-as-nails detective Nick Kang, bent on settling a personal vendetta with the L.A. underworld. As Kang, players will be able to dispense their own personal brand of justice through automotive combat, a variety of rib cracking martial arts moves and the business end of dual 45s. Read more for the full review ...
by Thomas on Dec. 2, 2003 @ 8:27 a.m. PST | Filed under
News
Codemasters has strengthened its relationship with 1C Company, the leading Russian game publishing company already working on Wartime Command, by securing the global* publishing rights to Perimeter – the much anticipated science fiction PC title, which is set to break new ground in RTS gaming. Read more for details & screens ....
by Rainier on Nov. 4, 2003 @ 9:23 a.m. PST | Filed under
News
It's time for gamers to gear up for the deepest combination of driving, fighting and shooting ever featured in one game now that Activision, Inc.'s True Crime: Streets of L.A. is available at retail stores nationwide. The much anticipated title, which was featured on 22 magazine covers in the U.S., U.K., Europe and Australia, has already received critical acclaim. Read more for details or check our recent True Crime preview.
by Thomas on Nov. 4, 2003 @ 1:48 a.m. PST | Filed under
News
Video games are taking to the runway when Nick Kang, the virtual star of Activision Inc.'s highly anticipated holiday title, True Crime : Streets of L.A. , debuts selections from PUMA's spring 2004 collection at the game's launch party. As the first video game character turned fashion model, Kang will unveil new PUMA apparel and footwear including the Antitaste and Motorsport collections.
by Rainier on Oct. 31, 2003 @ 12:55 p.m. PST | Filed under
News
Over 80 tracks including 50 all original west coast hip hop performances and an eclectic collection of tunes ranging from, funk, rap, metal, rock, alt metal and Spanish rock fuel Activision, Inc.'s highly anticipated True Crime: Streets of L.A. The upcoming mission-based driving and action game, which is scheduled to ship to retail outlets worldwide on November 4, 2003, will be available on the PlayStation2, the Xbox and GameCube. The game has been rated "M" ("Mature" - Blood and Gore, Mature Sexual Themes, Strong Language and Violence) by the ESRB.
by Rainier on Oct. 30, 2003 @ 11:15 a.m. PST | Filed under
News
Activision, Inc. announced today that Snoop Dogg, the "Dogg Father" of hip-hop, is an unlockable, playable character in the company's upcoming True Crime: Streets of L.A. videogame. When players unlock his character in "Dogg Patrol" mode they can play as Snoop and roll through the streets in a custom convertible, complete with hydraulics, while looking for random crimes to solve and criminals to take down. Read more for details and screens or
check our recent True Crime preview!
by Thomas Wilde on Oct. 28, 2003 @ 2:35 a.m. PST | Filed under
Previews
Inspired by Hong Kong action films, the game lets players assume the role of tough-as-nails detective Nick Kang, bent on settling a personal vendetta with the L.A. underworld. As Kang, players will be able to dispense their own personal brand of justice through automotive combat, a variety of rib cracking martial arts moves and the business end of dual 45s. Read more for the rather lenghty preview ...
by Thomas on Oct. 17, 2003 @ 6:42 a.m. PDT | Filed under
News
Now gamers can save the City of Angels and take out the bad guys Hong Kong action flick style with Activisions upcoming release of True Crime: Streets of L.A. which begins shipping to retail outlets worldwide on November 4, 2003.
by Rainier on Oct. 15, 2003 @ 1:05 p.m. PDT | Filed under
News
KOCH Entertainment in conjunction with Vybe Squad LLC is proud to announce the release of True Crime: Streets of L.A., a brand new 20-track compilation and companion piece to the highly anticipated game of the same name from Activision, Inc. The album features an incredible mix of new studio material from some of the biggest names in West Coast hip-hop. The CD is the first release of its kind to feature all new original material, all of which is heavily featured in the game. Read more for details ...
by Rainier on Oct. 15, 2003 @ 1:48 a.m. PDT | Filed under
News
In True Crime: Streets of L.A., players assume the role of rogue Elite Operations Division (E.O.D.) operative Nick Kang, a no-holds-barred badass, whose brutal reputation and lethal skills have landed him the nasty task of taking down the Chinese Triad and Russian Mafia cartel that has turned the City of Angels into a war zone. Read more to check out some new screens!
by Rainier on Sept. 24, 2003 @ 2:17 a.m. PDT | Filed under
News
In True Crime: Streets of L.A., players assume the role of rogue Elite Operations Division (E.O.D.) operative Nick Kang, a no-holds-barred badass, whose brutal reputation and lethal skills have landed him the nasty task of taking down the Chinese Triad and Russian Mafia cartel that has turned the City of Angels into a war zone. Read more to check out a few new Gamecube screens!
by Rainier on Sept. 9, 2003 @ 9:06 a.m. PDT | Filed under
News
Publishing pioneer Play It challenges you to a Deathmatch in its high-energy vehicle combat game Motorsiege: Warriors of Primetime. Presented as a non-stop action televised sports show, players are challenged to compete for fame and fortune as they go head-to head in the Motorsiege Arenas. Confront your hostiles hell-bent on your destruction with futuristic high-tech vehicles armed with a barrage of cannons, lasers, missiles, mines and other explosive goodies in this highly charged, intense battle of wills, wits and weapons. Read more for a batch of screens ...
by Rainier on Sept. 7, 2003 @ 1:11 a.m. PDT | Filed under
News
Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. The gamer has three powers at his or her disposal: The first is terraforming. The second is being able to surround areas of land with an impenetrable force barrier generated by special perimeter units. The third power is being able to carry out military operations with the help of ground and air forces.
by Thomas on Sept. 2, 2003 @ 6:49 a.m. PDT | Filed under
News
The undisputed Doggfather of hip-hop, Snoop Dogg, headlines Activision's True Crime: Streets of L.A. soundtrack with an all-new original song. Additionally, the eagerly awaited mission-based driving and action video game will debut an unprecedented 50 plus original songs performed by the biggest artists in West Coast rap including Westside Connection (Ice Cube, Mac 10, WC), E40, KAM, Caviar, Easy-E Jr., Lil 1/2 Dead, Bad Azz, Damizza, Young Billionaires, Sly Boogy, KoKain and Jay-O-Felony. Many of the tracks featured in the game have been themed around the gritty crime drama's action gameplay.
by Rainier on Aug. 28, 2003 @ 6:29 p.m. PDT | Filed under
News
In True Crime: Streets of L.A., players assume the role of rogue Elite Operations Division (E.O.D.) operative Nick Kang, a no-holds-barred badass, whose brutal reputation and lethal skills have landed him the nasty task of taking down the Chinese Triad and Russian Mafia cartel that has turned the City of Angels into a war zone. Read more to check out a bunch of new PS2 screens!
by Rainier on Aug. 28, 2003 @ 10:54 a.m. PDT | Filed under
News
Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. The gamer has three powers at his or her disposal: The first is terraforming. The second is being able to surround areas of land with an impenetrable force barrier generated by special perimeter units. The third power is being able to carry out military operations with the help of ground and air forces.
by Rainier on Aug. 12, 2003 @ 11:42 a.m. PDT | Filed under
News
Publisher Big City Games and developer Techland announced today that their revolutionary shooter and futuristic vehicle simulator title, Crime Cities, has shipped to retail stores nationwide. “The fact that it combines the key elements of a shooter and a vehicle simulator give it an intense energy level,” explains Steve Milburn, Director of Marketing at Strategy First. “It is a blast to play.”
by Rainier on July 24, 2003 @ 9:04 a.m. PDT | Filed under
News
Noted crime writer Max Allan Collins ('Road to Perdition') has revealed to
CSIFiles.com that UBI Soft is producing a second 'CSI: Crime Scene Investigation' computer game: "I'm working on the second UBI Soft game now," he said. "I have a more active role, consulting on the stories themselves; last time, they brought me in to write the dialogue, though I did repair some plot holes, too." You can read more about it over at
CSIFiles' Q&A with Max Allen Collins.
by Rainier on July 4, 2003 @ 2:34 p.m. PDT | Filed under
News
Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. The gamer has three powers at his or her disposal: The first is terraforming. The second is being able to surround areas of land with an impenetrable force barrier generated by special perimeter units. The third power is being able to carry out military operations with the help of ground and air forces.