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'Fastlane Pinball' Goes Gold
by Rainier on May 8, 2006 @ 10:48 a.m. PDT | Filed under News
'NBA 2k7' (ALL) - 3 New Screens
by Rainier on May 7, 2006 @ 12:57 a.m. PDT | Filed under News
'NBA Ballers: Rebound' (PSP) - 18 New Screens
by Rainier on May 1, 2006 @ 5:01 a.m. PDT | Filed under News
'Winback 2: Project Poseidon' (PS2/Xbox) Suffers One-Week Delay
by Rainier on April 20, 2006 @ 11:35 p.m. PDT | Filed under News
PS2/Xbox Preview - 'Winback 2: Project Poseidon'
by Kenny Bartlett on March 28, 2006 @ 2:34 a.m. PST | Filed under Previews
'Winback 2: Project Poseidon' (PS2/Xbox) - 16 New Screens
by Rainier on March 21, 2006 @ 2:31 p.m. PST | Filed under News
Unlock NBA star Rafer Alston in 'AND 1 Streetball' (PS2/Xbox) - Trailer
by Rainier on March 6, 2006 @ 1:59 p.m. PST | Filed under News
PSP Review - 'Pinball Hall of Fame'
by Thomas Wilde on March 6, 2006 @ 12:49 a.m. PST | Filed under Reviews
'NBA Ballers: Rebound' (PSP) - Screens & Trailer
by Rainier on March 2, 2006 @ 3:50 a.m. PST | Filed under News
'Winback 2: Project Poseidon' (PS2/Xbox) Gets Release Date
by Rainier on March 2, 2006 @ 2:31 a.m. PST | Filed under News
Midway Organizing 'NBA Ballers: Phenom' (PS2/Xbox) $100K Tournament
by Rainier on Feb. 16, 2006 @ 10:04 a.m. PST | Filed under News
'NBA '06' (PS2) Predicts NBA All-Star 2006 Results
by Rainier on Feb. 13, 2006 @ 2:46 p.m. PST | Filed under News
'NBA Ballers: Phenom' (PS2/Xbox) - 7 New Screens
by Rainier on Feb. 8, 2006 @ 9:33 a.m. PST | Filed under News
'NBA Ballers: Rebound' (PSP) - Screens
by Rainier on Jan. 12, 2006 @ 9:13 a.m. PST | Filed under News
'NBA Ballers: Phenom' (PS2/Xbox) - 5 New Screens
by Rainier on Jan. 12, 2006 @ 9:06 a.m. PST | Filed under News
'NBA '08' (PS3) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007
To complement the fast-paced basketball action, NBA ’08 introduces an all-new progression system where players earn skill and experience rewards that can be used to thoroughly customize player appearance and play styles. With an upgraded control system from last year that utilizes broader SIXAXIS functionality, gamers can engage in all-new and comprehensive gameplay movement on and off the ball. Also for this year, character models are updated with new animations, more dynamic movement, and new skin textures to give them a more realistic look. Additionally, the user interface has been significantly revamped to incorporate a retro NBA look and feel
'NBA '08' (PSP) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007
Acting as a perfect complement to the PSP’s design and portability, NBA ’08 introduces a number of brand new quick action mini-games that players can enjoy anytime, anywhere. All-new carnival-style games, as well as contests such as Fast Break, Block-a-Shot, and Alley-Oop, are all available to provide fast and engaging action that further adds to the stable of traditional and non-traditional basketball gameplay. Additionally, players will experience a more challenging Season Mode, where player management and balancing team chemistry come into play. Refined gameplay mechanics and Artificial Intelligence (A.I.) also help to create a more realistic and action-oriented gameplay experience.
'NBA Live 08' (ALL) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007
When the game is on the line and the ball is in your hands, what will you do? Will you penetrate, drive the lane and rise above the rim for a monster dunk, or find an opening on the perimeter and sink a game-winning three? Take control of the game with a full arsenal to win the one-on-one match-up from every spot on the floor with NBA LIVE 08.
Taking a page out of NBA STREET Homecourt’s book, NBA LIVE 08 introduces Quickstrike Ballhandling. This intuitive gameplay mechanic is mapped to the right analog stick and gives you the