by Rainier on June 21, 2005 @ 9:02 a.m. PDT | Filed under
News
Ubisoft has released a new patch for Crytek's Far Cry. This update patch brings your retail version to v1.32, and fixes various graphical problems, addresses a video playback, server, and game crash issue. Read more for download links ...
by Rainier on June 13, 2005 @ 2:36 p.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005.
by Rainier on June 8, 2005 @ 2:58 a.m. PDT | Filed under
Interviews
Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios that will challenge players to utilize an even broader range of strategies and survival tactics to uncover the many secrets within the beautiful, but deadly islands. Today we have an interview with Ubisoft's Scriptwriter and Game Designer Patrick Redding giving us more insight in FCI's game dynamics.
by Rainier on June 7, 2005 @ 4:27 p.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005.
by Rainier on May 31, 2005 @ 11:54 a.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005. Read more for new screens...
by Rainier on May 13, 2005 @ 2:25 a.m. PDT | Filed under
Interviews
Far Cry Instincts will take things a step even further with its wide open environments and unique immersive gameplay elements. Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios. Long in development it was prime time to have a chat with lead game designer Jean-François Dugas.
by Rainier on May 12, 2005 @ 4:29 a.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005. Read more for new screens or download the trailer ...
by Rainier on April 11, 2005 @ 9:50 a.m. PDT | Filed under
News
Ubisoft today announced that Far Cry Instincts will ship for consoles in September 2005. Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. A hands-on demo of Far Cry Instincts will be present at this year's Electronic Entertainment Expo (E3) May 18th - May 20th in Los Angeles, California.
by Judy on Jan. 24, 2005 @ 1:46 a.m. PST | Filed under
News
Far Cry Instincts will introduce wide open environments and unique, immersive gameplay elements that are destined to become the definition of survival action. In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands. Ubisoft has pushed back the Far Cry Instincts release date from Q1 to Q2 2005.
by Judy on Dec. 8, 2004 @ 10:00 a.m. PST | Filed under
Interviews
In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands. Far Cry Instincts producer Roxane Gosselin is on hand to answer some questions about the "traps" concept being used.
by Judy on Dec. 7, 2004 @ 5:23 p.m. PST | Filed under
News
Just as Far Cry redefined the FPS genre on the PC, Far Cry Instincts will introduce wide open environments and unique, immersive gameplay elements that are destined to become the definition of survival action. In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands.
by Judy on July 26, 2004 @ 3:01 a.m. PDT | Filed under
News
As we
reported last week, Electronic Arts has signed a worldwide publishing agreement with Far Cry developers Crytek, which made us wonder what would happen with the 'Far Cry Instincts' console edition. Recently, Ubisoft announced that
Far Cry Instincts was pushed back for both Xbox and PlayStation2 to Q1 2005, which makes sense in light of the new developments. Today it came to our attention that Crytek is no longer in charge of the 'Far Cry Instincts' project, but it is instead under the internal wings of Ubisoft Montreal.
by Judy on July 21, 2004 @ 2:20 p.m. PDT | Filed under
News
Ubisoft has finally released the highly anticipated patch for Crytek's "Far Cry." This update patch brings your retail version to v1.2 and offers goodies such as increased running speed and weapons accuracy, an adjusted vehicle damage model, and fixes various other bugs and tweaks. Read more for details and download links ...
by Judy on July 6, 2004 @ 11:09 a.m. PDT | Filed under
News
Ubisoft today announced that Far Cry Instincts will now be available for both the Xbox and the Sony PlayStation2 in Q1 2005. The console versions will take the best of the top selling tropical PC shooter adapting it to the consoles specificities and using the technology Far Cry fans have come to expect. The new ship date will ensure that both the Xbox and PS2 versions have the same impressive graphics and unique immersive gameplay elements as the highly-regarded Far Cry PC version.
by Rainier on June 29, 2004 @ 10:58 a.m. PDT | Filed under
News
After previously being delayed for an undetermined period of time,
the official Far Cry website has now been updated with word that the Far Cry v1.2 patch is in its final stages and is expected to be released soon. During the past few days, the FarCry mod community (especially German based mods) went "on strike" and threatened to take their mod development to other game engines if UbiSoft did not release the promised patch & SDK soon. Read more for an updated fix list.
by Rainier on April 7, 2004 @ 12:05 p.m. PDT | Filed under
News
Ubisoft announced that its award-winning Montreal Studio is currently producing Far Cry Instincts, console versions based on the recently released, tropical PC shooter. The console version will be an entirely new game built from the ground up using the most advanced technology Far Cry fans have come to expect. Read more for details & the first screens...