by Rainier on April 7, 2005 @ 3:21 p.m. PDT | Filed under
News
X³: Reunion utilises a new generation game engine, developed to immerse the player into the most realistic, living universe, ever experienced. The full use of DirectX 9 technology will create dramatic visual effects and stunningly realistic starships. The economy model in X³: Reunion is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: Reunion will present players with an ever changing, evolving universe; where a player’s actions really can shape the future of the universe.
by Rainier on March 17, 2005 @ 5:27 p.m. PST | Filed under
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EGOSOFT today announces the beginning of a new era for the X series of space combat/trading games. The planned expansion for the award winning PC title, X²: The Threat known as X²: The Return has been cancelled. The essence of the expansion pack has been used to give birth to the next generation of X game, in the form of X³: Reunion, the first multi format product, set in the X universe. Read more for details and screens ...
by Rainier on April 7, 2004 @ 12:56 p.m. PDT | Filed under
News
MindLink Studio announces the development of a real-time tactical wargame in a fantasy setting, “Telladar Chronicles: Reunion”. The player will take the role of a young knight, who unexpectedly becomes the key figure of the Telladar Empire. After the death of the Emperor, Telladar is at the verge of dissolution. As the Regent and guardian of the only heir, the player must undertake the mission of reuniting the Empire and banishing its enemies, thus changing the destiny of his country and entire world of Miere.