by Rainier on June 6, 2013 @ 1:45 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on April 30, 2013 @ 3:32 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on April 24, 2013 @ 2:57 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on April 16, 2013 @ 8:29 a.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on April 4, 2013 @ 11:54 a.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on March 19, 2013 @ 1:30 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Feb. 20, 2013 @ 2:41 p.m. PST | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Jan. 30, 2013 @ 1:55 p.m. PST | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Jan. 5, 2013 @ 1:17 p.m. PST | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or NPCs to form five-person co-op groups. Players also create their own storylines and quests utilizing a user-friendly content generation system.
by Rainier on Dec. 13, 2012 @ 9:25 p.m. PST | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Oct. 31, 2012 @ 3:05 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Oct. 12, 2012 @ 11:50 a.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Sept. 19, 2012 @ 8:09 a.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Aug. 15, 2012 @ 2:43 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system, tentatively codenamed Forge.
by Rainier on May 16, 2012 @ 4:30 a.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Oct. 5, 2011 @ 7:38 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Aug. 15, 2011 @ 6:09 p.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system.
by Rainier on Oct. 29, 2010 @ 3:15 a.m. PDT | Filed under
News
GOG.com has signed a digital distribution agreement with Black Isle, expanding its catalog with Planescape: Torment for $9.99, Win7/Vista compatible, DRM free, and packed with bonus materials, including the soundtrack, over 100 pieces of artwork, forum avatars, wallpapers and a Chris Avellone/Colin McComb book.
by Rainier on Aug. 23, 2010 @ 7:23 a.m. PDT | Filed under
News
In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing an extremely user-friendly content generation system, tentatively codenamed Forge.
by Rainier on June 9, 2009 @ 11:12 a.m. PDT | Filed under
News
When
Atari acquired Cryptic Studios, it revealed that the MMO developer was not only working on Champions Online and Star Trek Online, but also an unannounced title. While there are still no details regarding that third title,
Variety's Chris Morris claims that it might be based on the popular Neverwinter Nights RPG series, originally released in 2002 (Bioware) with a sequel in 2006 (Obsidian). In the past, Atari revealed that it would revive some of its old franchises, which would certainly fit with this rumor.
by Rainier on April 20, 2009 @ 12:56 p.m. PDT | Filed under
News
NwN 2: Mysteries of Westgate features a non-linear, open-ended single-player campaign with numerous side quests covering more than 15 hours of game play, as well as 3 new companions; a host of new monsters, including some truly epic foes; an original musical score; and thousands of new lines of professionally recorded dialogue.
by Rainier on March 5, 2009 @ 7:39 p.m. PST | Filed under
News
NwN 2: Mysteries of Westgate features a non-linear, open-ended single-player campaign with numerous side quests covering more than 15 hours of game play, as well as 3 new companions; a host of new monsters, including some truly epic foes; an original musical score; and thousands of new lines of professionally recorded dialogue.