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'Dead Space' (PS3/X360/PC) Gets Animated Movie Prequel
by Rainier on March 21, 2008 @ 6:28 a.m. PDT | Filed under News
'Dead Space' (PS3/X360/PC) - 4 New Screens
by Rainier on March 15, 2008 @ 5:39 a.m. PDT | Filed under News
'Dead Space' (PS3/X360/PC) - 3 New Screens
by Rainier on March 13, 2008 @ 12:53 a.m. PDT | Filed under News
'Dead Space' (PS3/X360/PC) Gets Official Release Date - Trailer
by Rainier on Feb. 26, 2008 @ 4:10 a.m. PST | Filed under News
'Dead Space' (PS3/X360/PC) Comic Book - Screens & Trailer
by Rainier on Feb. 22, 2008 @ 12:25 a.m. PST | Filed under News
'Dead Space' (PS3/X360/PC) Gets Comic Book Series
by Rainier on Feb. 21, 2008 @ 6:13 a.m. PST | Filed under News
'Dead Space' (PS3/X360) Also Coming to PC
by Rainier on Jan. 16, 2008 @ 11:19 a.m. PST | Filed under News
'Dead Space' (PS3/X360) - 24 New Screens
by Rainier on Dec. 3, 2007 @ 3:25 a.m. PST | Filed under News
'Dead Space' (PS3/X360) - 2 New Screens
by Rainier on Nov. 2, 2007 @ 11:06 a.m. PDT | Filed under News
'Dead Space' (PS3/X360) - 5 New Screens
by Rainier on Oct. 9, 2007 @ 2:17 a.m. PDT | Filed under News
'Dead Space' (PS3/X360) - 11 New Screens
by Rainier on Sept. 25, 2007 @ 4:42 a.m. PDT | Filed under News
'Dead Space' (PS3/X360) Officially Announced
by Rainier on Sept. 24, 2007 @ 9:59 a.m. PDT | Filed under News
'Dead Space' (ALL) Revealed
by Rainier on Sept. 13, 2007 @ 7:01 p.m. PDT | Filed under News
Wii Preview - 'Dead Space Extraction'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Dead Space Extraction is a prequel that reveals the events leading up to Isaac Clarkes mission on the USG Ishimura in the original Dead Space game. Dead Space Extraction will marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience.
'Dead Space' (PS3/X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008
Get the Dead Space [ALL] Trailer off WP (84mb)
Set in the far future, Earth's appetite for natural resources has become a major motivator for deep space exploration. Immense, privately-owned and operated mining ships called "planetcrackers" orbit planets and use sophisticated equipment to carve out entire city-sized chunks of rock, reducing them to component elements and raw ore. When communications go dead onboard the USG Ishimura, a famous planetcracker, systems engineer Isaac Clarke is sent in to fix the problem. Once onboard the vessel, Isaac discovers that the crew has unearthed an ancient and malevolent alien presence far beneath the
PS3/X360/PC Preview - 'Dead Space'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: Survival Horror
Publisher: Electronic Arts
Developer: Electronic Arts
Release Date: October 20, 2008
Survival horror's a genre in transition. It began as a sort of half-assed, 3-D subcategory of adventure games, and while the involved technology changed, many of the tropes didn't. From 1996 to 2006, you were still using tank-style controls to steer some luckless chump through a terrible situation.
Resident Evil 4, while not really horror by any stretch of the imagination, reinvented the genre while also giving action games a good swift kick in the ass. Dead Space is the first post-RE4 survival