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Take-Two Q1 2008 Financial Results Delays 'Borderlands', Confirms 'BioShock 2'
by Rainier on March 11, 2008 @ 1:47 p.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - 7 New Screens
by Rainier on Nov. 15, 2007 @ 2:49 a.m. PST | Filed under News
'Borderlands' (PS3/X360/PC) - 13 New Screens
by Rainier on Oct. 17, 2007 @ 7:04 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - 2 New Screens
by Rainier on Aug. 17, 2007 @ 2:07 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Officially Announced
by Rainier on Aug. 16, 2007 @ 9:09 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Revealed
by Rainier on Aug. 15, 2007 @ 1:47 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
'Borderlands' (PS3/X360/PC) - 9 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
'Borderlands' (PS3/X360/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2
Gearbox Software has developed revolutionary new technology to create Borderlands’ incredible layers of gameplay depth. Borderlands features a groundbreaking content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization.
"Borderlands represents an important evolutionary leap in game design and technology,” said Christoph Hartmann, President of 2K. “By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games.”
Borderlands is an extraordinary cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or