by Judy on Dec. 14, 2004 @ 9:09 a.m. PST | Filed under
News
Majesco today announced Phantom Dust, an action/strategy game developed by Microsoft Games Studios Japan, which will be available this winter for exclusive play on the Xbox.
by Judy on Dec. 14, 2004 @ 7:23 a.m. PST | Filed under
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In Yoshi's Touch & Go you must protect Baby Mario and escort him to safety. The game switches between vertical action levels, in whujc you draw clouds to safeguard Baby Mario, and horozontal side-scriolling levels, where you, by means of the stylus, must look out for Yoshi himself. Yoshi's Touch & Go will also feature two-player wireless play. Read more for some new screens ...
by Judy on Dec. 14, 2004 @ 7:16 a.m. PST | Filed under
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The game will provide players with extremely dynamic gameplay of fast and tough combats, where players are to oppose dangerous and wise enemies, a large set of multifarious weaponry, possibility to control various machinery, incredible detailing and game world interactivity, story-driven single player with original team gameplay, a well-balanced multiplayer with numerous modes: DeathMatch, CTF, Cooperative, various team games and much more.
by Judy on Dec. 14, 2004 @ 7:06 a.m. PST | Filed under
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Pirate's Revenge is a game which focuses on true pirate determination and action, with a strong and rewarding story line. Trade elements feature as a way of restocking your ship with cannons and ammunition, or for offloading booty from your recent plundering activities. Read more for some new screens ...
by Judy on Dec. 14, 2004 @ 2:54 a.m. PST | Filed under
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LucasArts has announced that it is working on a patch for the Xbox edition of Pandemic's Star Wars: Battlefront. The developers revealed that they are just about done working on the XBox update, but due to the holidays, wont be released until early January. The Xbox Live patch will address various issues, an new map (Jabba's Palace) but maybe most important is the increase player capabilities to 32 players (the host should have a at LEAST a 1.5Mbit upload/download ability). Read more for detailed fix list ...
by Judy on Dec. 14, 2004 @ 2:42 a.m. PST | Filed under
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Bioware has released the final patch for their 3D role-playing game Neverwinter Nights, and both its addons Shadows of Undrentide and Hordes of the Underdark. This upgrade brings your retail game to v1.65 and fixes various issues and crashes, as well as several game balancing tweaks. Read more for detailed fix list and download links ...
by Judy on Dec. 14, 2004 @ 1:46 a.m. PST | Filed under
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KOEI Ltd today announced the development of Dynasty Warriors 5 for the PlayStation 2. Dynasty Warriors 5 marks the next full instalment of the Tactical Action series that has constantly won praise from consumers and critics across the globe.
by Judy on Dec. 14, 2004 @ 1:33 a.m. PST | Filed under
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Microids is working on an all new murder/adventure game "Still Life." Using an updated Syberia engine, "Still Life" lets you play the role of FBI agent Victoria McPherson. Situated in Chicago, you are on the heels of a serial killer, much like your grandfather did 60 years earlier in Prague (Microids' Post Mortem). By means of flashbacks and timewarps, you will travel to locations like Eastern Europe to interrogate suspects, or North America, to scrutinize dead bodies.
by Judy on Dec. 13, 2004 @ 7:23 p.m. PST | Filed under
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The Matrix Online will now ship in Spring 2005. Previously slated for a January 2005 launch, the game will expand its beta program while the overall game experience is being enhanced.
by Judy on Dec. 13, 2004 @ 7:21 p.m. PST | Filed under
News
In a
financial statement issued today Elixir revealed a few new project, amongst which Evil GeEnius 2 : "Following the successful release of Evil Genius with Vivendi Universal Games in October, Elixir Studios is currently in full production of its next major title, under contract with a market-leading US publisher. Conceived and signed 18 months ago, the as yet unannounced original game is scheduled for release in 2006. Elixir's other teams are currently working on plans for an Evil Genius sequel as well as a prototype for a next generation console IP."