'Until I'm Gone' Gets Delayed - Screens
by Rainier on June 14, 2006 @ 10:52 a.m. PDT | Filed under News
Until I'm Gone is a horror 3rd person adventure featuring pre-rendered scenes, in which will move real-time 3D models of characters, something like Microids' Syberia. Originally scheduled for May 2006, the lack of funding forced Faraway Studios, who are not full time developers, to delay the project until Winter 2006.
