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Rainier's Articles


'Hard Truck: Apocalyptic Wars' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Hard TRuck Apocalyptic Wars trailer off WP (55mb)

You enter the reality of the year 223 since Great Cataclysm. The world we knew was erased as the result of a mysterious accident. In less than one hour the most part of the world population disappeared. Those who survived try to adapt to new conditions. There are new cities and settlements with trading alliances and mobsters. The vital transport hubs are controlled by gangsters and pillagers. Hence, armored heavy truck drivers have become the

'Stalingrad' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

'Aura 2: The Sacred Rings' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Guild Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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PS2 Preview - 'Soul Calibur III'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA

"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.

By way of introduction, I'll say that my handle

PC Preview - 'Star Wars: Empire at War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA

It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,

'Auto Assault' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Auto Assault trailer off WP (24/27mb)

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'Still Life' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Parkan II' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Parkan II trailer off WP (41mb)

Parkan II is a 3D space simulator combined with first-person action. In the game players will get an opportunity to explore a vast universe, visit different planets, their satellites, huge space stations and immense space destroyers. Players can do this in the cockpit of a spaceship, inside a tank or just with a laser rifle in hand. Gamers will have to fight against multiple enemies in outer space, on planets' surface, inside military bases or even in

'Wartime Command' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Wartime Command trailer off WP (35mb)

World War II RTS developed by 1C Company (creators of the award-winning IL-2 Sturmovik series and Pacific Fighters) is a real-time tactical strategy title depicting the most significant battles of World War II during 1939-1945.

Players will command a special task force composed of different kinds of units, including tanks, APCs, field guns, mortars, various infantry regiments and will also have an opportunity to call for artillery and air support. With a focus on unit detail and combat