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Rainier's Articles


'StarGate Worlds' - Artwork & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Stargate Worlds provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain. Players will be able to form squads with their friends or use bots for players who want to go solo. Squad leaders will control maneuvers and objectives through an innovative combat control interface. Players may choose to create characters that are members of either the SGC (the Good Guys) or the System Lords (the Bad Guys). Characters are equipped with varied and mixed skills, with the choice to form such classes as Research,

'Tamagotchi Corner Shop 2' (NDS) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Come back to the Corner Shop and make your Tamagotchi customers happy! Join Mametchi, Kuchipatchi, and Memetchi to run 12 different types of shops and collect “Gotchi Points” to take care of your Tamagotchi partner.

As you earn more Gotchi Points, you can open new shops like the Bowling Alley and Sushi Bar, or revisit favorites like the Flower Shop and Concert Hall! So play with your Tamagotchi partner or a nearby friend wirelessly, and experience a shopping wonderland today!

Features:

  • Tons of Tamagotchi: Over 100 Tamagotchi appear

'Bladestorm: The Hundred Years' War' (PS3) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In a time of seemingly never-ending turmoil, step into the shoes of a 14 th century mercenary without loyalties, caught between the French and English in the midst of a conflict that would span more than a century.

Experience the intensity and the devastating power of two equally strong sides colliding at full force on the battlefield. A new type of troop-based action game, Bladestorm will allow players to freely select from any of the troop types on the battlefield and take command of those units. Quell the tides of

'Age of Empires III: The WarChiefs' - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Ensemble Studios' Age of Empires III: The WarChiefs will engage gamers of all ages and types in epic warfare in the Americas, where they will lead proud, playable native civilizations to expand their empire and fight for control of the Americas.

'Jan Sangoku Musou' (PSP) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

'Lair' [PS3] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Get the Afrika TGS 06 Trailer off WP (13mb)

'Gran Turismo HD' [PS3] - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

'Formula One: Championship Edition' [PS3] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Get the Formula One: Championship Edition Trailer off WP (36mb)

'Chotto Shot' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Digital camera, but not simply a camera nor for installing in mobile phones. Exclusive to PSP, “Chotto Shot” offers new way of gameplay.

  • Pictures ( 480x272dpi / 640x480dpi ) and movie clips ( 480x272 30fps up to 15-minute long in total) are available. Intermittent shooting and time-lapse recording as well.
  • Large screen of PSP support you when shooting. Also slide show with BGM and separated image display will enhance your enjoying the pictures with friends.
  • Quick and easy editing is possible. For each flame, you can use 74 editing tools such as

'Sonic and The Secret Rings' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

Sonic's new adventure unfolds from a storybook of the classic tale, Arabian Nights, the last several pages from the book have gone missing, and it's up to Sonic to re-create the story. The vibrant environments provide for a refreshingly new look to the franchise filled with brightly colored mosaic tiles, glistening oases, swaying palm trees, and crumbling stone columns. Sonic activates specific areas in the prismatic environment to pull off new tricks and stunts, in addition to interacting head-on with various obstacles by jumping, dodging, and dashing.