Archives by Day

March 2026
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Gran Turismo HD' (PS3) - 8 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Gran Turismo HD” has been prepared in full HD resolution (i.e. 1920 x 1080p, p for progressive) and is displayed at a refresh rate of 60 frames per second. As you may know, this is the highest possible performance available on the latest high definition television and is three times higher in quality than the average high definition quality broadcast where HD-CAM capabilities are at 1450 x 1080i, (i for interlace). Comparatively, the visual quality in “Gran Turismo HD” is 12 times higher than Gran Turismo® 4 on PlayStation® 2, allowing for a world of true high definition, not possible

10. 'Metroid Prime: Hunters' (NDS)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: FPS
Publisher: Nintendo
Developer: Nintendo
Release Date: March 20, 2006

Geson Hatchett: The pack-in cartridge with the Nintendo DS contains a demo of Metroid Prime: Hunters, a glimpse at the future of first-person shooters. On those merits, many people have been waiting for this, myself included. In addition, Metroid's proven itself to be a viable franchise even in 3D, and merely the promise of another installment is reason enough by itself to salivate.

Joe Keiser: Metroid Prime: Hunters seems to be stuck in the nightmare tunnel of a release date that is to be forever pushed back, but all

11. 'Ghost Recon Advanced Warfighter' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Tactical FPS
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 7, 2006

Chad "Wudi" Crawford: I'll admit that I wasn't a fan of the original Ghost Recon: it seems that within three minutes of starting a map, my team would be all but dead. However, as I played new iterations in the series, it really started to grow on me, to the point where Advanced Warfighter has me foaming at the mouth. Maybe it's the breathtaking graphics, the redesigned HUD with the Cross-Com that lets you see what your soldiers see, or the robust multiplayer with competitive and cooperative

'Sniper' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Sniper trailer off WP (25mb)

1942. Stalingrad. The battle for Stalingrad is one of the key battles of World War II. Players will take the role of Vasiliy Zaytsev, one of the most famous sharpshooters of the Red Army. One will have to go all the way long from a recruit to a real old-timer that pushes the panic among enemies. 20 game missions include fierce assaults, capturing prisoners for interrogation, anti-tank missions, liberation of prisoners, escaping from enemy territory and, of course,

'White Gold: War in Paradise' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Year 2010, a small Caribbean country. The main part of the island is aflame with revolt. The Government Army tries to quash an uprising, powerful drug cartels are trying to decimate the Indians, and the whole population is being indiscriminately slaughtered by criminal gangs. This boiling pot, however typical for Latin America, is rapidly nearing an explosion. The main hero of the game is entrusted with a task to uncover some dark secrets, to investigate a few disappearances, and to stay alive above all.

White Gold: War in Paradise explores the shadowy background of modern low intensity conflicts, where the newest

12. 'Fight Night Round 3' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Sports
Publisher: Electronic Arts
Developer: EA Sports
Release Date: February 21, 2006

Geson Hatchett: The most intuitive and fun boxing series to hit the TV screen since the original Punch-Out! is set for another go. This one's coming to next-gen systems, too, so it'll look all shiny. The promised more robust career and rivalry aspects of the game are sure to be welcome additions, as is the augmented realism. At this point, there's nowhere for Fight Night to go but up.

Bill Lange: Say what you will about EA, but their digital pugilists never disappoint. Combine Round 2's incredibly

'Black Buccaneer' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Black Buccaneer trailer off WP (13mb)

'Cooking Mama' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Cooking Mama Trailer off WP (12mb)

Learn how to cook with your Nintendo DS! As a budding chef you must first prepare foods then combine raw ingredients together as you cook them on the stove. Follow real recipes or experiment with your own combinations to create a culinary masterpiece with your stylus.

Let’s get cooking, mama!

Features :

  • Create 76 different, real world dishes from fried eggs to cabbage meat

'Alpha Prime' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Features :

  • The player is dropped into the maze like halls of an apparently abandoned deep-space asteroid mining base called Alpha Prime. Facing rebellious robots and Special Force commandos, the player won't be aware that his most dangerous enemies are his friends. Prepare yourself for an intriguing and twist ridden Sci-Fi story by a professional writer.
  • Every combat situation can be resolved in several different ways, from the brute force of your weapons, to hacking into a stationary machine gun or even by creating deadly traps taking

'Exteel' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

NCsoft’s Team Beam puts you in command of a next generation mech – called an NxG – a humanoid, walking weapon. On Exteel’s futuristic battleground, giant robots are the key to ultimate victory.
Players create a mercenary pilot who grows in experience and rank through PvP battles. Each pilot can customize his or her personal mech using a robust character creation tool. Ultimately, pilots can store several different mechs in a “hangar” and choose which one to take into combat.

The game features easily accessible gameplay in a blend of high-speed tactics and team-based strategy. The animation for the