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Rainier's Articles


PS3/X360 Preview - 'Bayonetta'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Sega
Developer: Platinum Games
Release: Q4 2009

Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.

The

Xbox 360 Preview - 'Halo 3: ODST'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: First-Person Shooter
Publisher: Microsoft Game Studios
Developer: Bungie
Release Date: September 22, 2009

Halo has always been the story of the Master Chief; it began with him waking up from cryostasis, and it ends the same way. The Halo universe however doesn't quite revolve around the Master Chief, as a number of the side materials, such as the novels and comics, also involve other characters. The first game to feature a story that didn't center on Master Chief was Halo Wars, and even that focused heavily on his fellow Spartans. Halo 3: ODST is unique

PS3/X360 Preview - 'The Bigs 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Sports
Publisher: 2K Sports
Developer: Blue Castle Games
Release Date: July 7, 2009

One of the more popular sports titles in the early '90s was a little game called NBA Jam. Developed by Midway, it was best known for being a less serious take on the sports genre. You had all of the famous teams and a good number of the famous players, but the gameplay was more fast-paced and less serious than other official titles of the generation. It featured arcade-style gimmicks, such as an almost complete lack of rules and the ability to

NDS Preview - 'Nostalgia'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Role-Playing
Publisher: Ignition Entertainment
Developer: Matrix Software
Release Date: September 2009

Nostalgia is an interesting-looking RPG for the Nintendo DS. Combining steampunk with traditional JRPG styles, the game shifts the nature of RPG combat just a little and has you exploring an interesting take on the world in the late 19th century. Naturally, it's designed to be nostalgic for many RPG fans indeed.

The basic story casts you as a finely dressed young lad whose father was apparently has disappeared; during my time with the game, the exact details aren't yet made clear to the player.

'Star Wolves 2' - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Rygar: The Battle of Argus' (Wii) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Rygar: The Battle of Argus [Wii] Trailer off WP (10/15/20mb)

Grab your “Diskarmor” and swing into action on the Wii™ as the legendary warrior, Rygar! Immerse yourself in Greco-Roman mythology as you journey through the sundered Island of Argus. Intuitive use of the Wii Remote allows you to deftly and effectively control the use of the powerful Diskarmor to destroy enemies and maneuver on, around, over, and under obstacles to save Princess Harmonia!

'PowerUp Forever' (PS3/X360) Announced - Features, Facts & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the PowerUp Forever [PS3/X360] Trailer off WP (57mb)

In PowerUp Forever you have to grow to survive - and to grow you must destroy! Hunt and defeat enemy Guardians to harvest their glowing energy cores, gaining power to grow your ship and expand your weaponry. As you evolve you attract the attentions of ever-larger enemies, and your fight for survival goes on.

Key Features:

  • Procedurally Generated Environments: Never experience the same game twice as all of the enemy types and locations are procedurally generated
  • Innovative Growth Mechanic: Adds a unique twist to the shooter genre and offers fun, exciting gameplay
  • Power Up your

'Prince of Persia' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Prince Of Persia [ALL] Trailer off WP (45mb)

Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and PC.

NDS Preview - 'Princess Debut'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Rhythm/Dancing
Publisher: Natsume
Developer: Cave
Release Date: September 30, 2008

Natsume's Harvest Moon titles are fun for many reasons, and one major amusing aspect is the awesome farming simulations. As any experienced Harvest Moon fan knows, though, creating a successful farm is only a small part of the equation. Much of your time in Harvest Moon will be spent making friends or charming a beau in order to earn the best possible ending, and many of the recent titles have been more focused on that than the actual farming. As far as these things go,

'Warfare' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Warfare E3 2005 Trailer off WP (60mb)

Iraq’s conquered, oilfields are under control…But is this a victory the Americans have been fighting for? Is there any stability in the region now?

Saudi Arabia is a powerful USA ally in the east. The knot of disconnect at the cooperating Americans and the Royal family grew big and tight. There were times when it was possible to buy loyalty for oil-dollars. But this can’t work long. Different interests, intrigues and struggle for life, they all caused a new war. Comparing the war in Iraq with the new one we see the