'Prince of Persia The Two Thrones' (PS2/Xbox/PC) Developer Interview
by Rainier on Oct. 6, 2005 @ 1:40 a.m. PDT | Filed under Interviews
Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. Today we serve up a Q&A with lead AI and gameplay Matthew Clarke and animation director Wade Konowalchuk