'Neuro' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Neuro is a story-driven sci-fi first-person shooter. It takes place in the fourth century of the Space Era, which will begin when humanity discovers hyperdrive engines. Neuro's unique gameplay feature is psi-abilities of the protagonist which broaden the standard weapons arsenal found in modern shooters. Psi-fighters are the elite military units of the future; they are tasked with the most important missions, which are too dangerous for ordinary people.
The main character has the following parapsychological abilities












































Come On, What Was Wrong with [eM] -eNCHANT arM-?







When you look at the first-person shooter genre as a whole, they can largely be broken up into gameplay that is either based on strict linearity (heavy use of hallways, such as Half-Life or Doom 3) or the somewhat less linear collection of larger, more open areas (e.g., Ghost Recon series, Half-Life 2). The original Operation Flashpoint came out on the PC a few years ago and was critically successful for two reasons. Firstly, the title absolutely oozed atmosphere, from the well-written yet totally





































If you're a SOCOM fan, then you've probably played the original SOCOM Fireteam Bravo for the PSP. Because of the title's success, the team at Zipper Interactive has decided to bring out a new release with tons of fixed features and additions, such as increased visual quality.
